Take a trip down memory lane with this specially curated collection of ADVENTURE TIME-er, adventures! From powerful psychic beings that eat years (and years and years and years and-) of Finn's mem...
The all-ages hit of the year is back with a new volume collecting even more algebraic adventures! What happens when Jake the dog and Finn the human get a hold of Princess Bubblegum's time machine a...
What Time Is It? Adventure Time! Join Finn the Human, Jake the Dog, and Princess Bubblegum for all-new adventures in The Land of Ooo. The top-rated Cartoon Network show now has its own comic book! ...
Join best pals Jake the Dog, Finn the Human, and... the ICE KING?! It's a DUNGEON BROVENTURE as this crazy trio jumps into a game of danger of feelings! Will the treasure at the end be worth all th...
Princess Bubblegum only wants what is best for her kingdom most of the time. After an experiment of hers goes wrong, Ooo is under attack and this time, Finn and Jake won't be able to help. Princess...
The Candy Kingdom is a ghost town! Finn and Jake finally get to have the ultimate out-of-body experience-LITERALLY. It's a new day in Ooo when its greatest heroes find themselves wandering the Eart...
Finn is about to fall head-first into an adventure so intense, he'll never remember it! Finn tries to take on the Mnemonoid only to wake up in the future with no recollection what what has happened...
It's the end of one era and the beginning of another in this collection that includes the very the last issue by Ryan North and artists Shelli & Braden as they take the AT gang on one last one-...
Finn and Jake find themselves in the middle of a secret war when they inavertently take out Peppermint Butler's secret agent Candy Bar! There is something going on with the King of Ooo and the weir...
Josh leaves Finn and Jake a message to navigate a secret cave to find an artifact-but hey, one of the walls caved in, so they don't have to listen to all of it! Then again, there might have been so...
Jake just wants to have a nice relaxing weekend without any adventures. Not too much to ask for, right? Too bad the Governor of Ghost-A- Rica has plans of his own and that means releasing his ghost...
Finn and Jake wake up in a bizarre world inside of BMO, and it looks like BMO is determined to give them the best game of their lives! Collects issues #54-57.
When old friends and enemies suddenly make a resurgence in Ooo, Finn and Jake know that something is about to go down. Between building their own dungeon and saving the world, the heroes might be s...
The competition for Best Princess Ever is in full swing! As Lumpy Space Princess, Fire Princess, Muscle Princess, and more compete for the title, it's discovered that someone is sabotaging the game...
Join Princess Bubblegum, Marceline, and LSP as they take on Finn, Jake, and BMO in a hot air balloon race around the land as they try to see who can gather up the three pieces of gold that will get...
It 's double trouble throughout all of Ooo! When Finn and Jake discover an Adventure-themed Theme Park, our favorite adventurers get more than they bargained for when visiting the Wish Witch. Now s...
After six years and 75 issues, Finn, Jake, and your favorite characters from Cartoon Network's Adventure Time star in their final collection from the ongoing series. Featuring a tour-de-force of cr...
Tintin and Snowy travel to the mysterious Orient in two classic graphic novels: Cigars of the Pharaoh from 1932, presented in its full, unedited version; and The Blue Lotus, generally considered He...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '