Sanji and the other chefs rush to complete their cake in order to stop the rampaging Big Mom. Meanwhile, the battle between Luffy and the unbeatable Katakuri reaches its exciting conclusion! For te...
The battle against the Big Mom pirates has concluded, but did the Straw Hats and their ship survive without serious damage? Meanwhile, big changes are happening as the world government begins the R...
Robin infiltrates the Shogun's palace in order to collect valuable intelligence, but she's quickly spotted by Orochi's henchmen. Can she be ninja-like and make a stealthy escape? Meanwhile, after h...
The Straw Hats are in serious trouble when Kaido and Big Mom form the ultimate alliance of evil! Can Luffy and his allies convince enough citizens of Wano to fight on their side? They'll need every...
Oden's adventures continue as he travels the seas with the Whitebeard pirates. But how exactly did he meet Gold Roger? And what is going on back in Wano while he is away? For teen audiences.
As the battle of Onigashima heats up, Kaido's daughter Yamato actually wants to join Luffy's side. Meanwhile, Kaido reveals his grand plans and together with Big Mom, prepare to plunge the entire w...
As Luffy heads to the top of Onigashima for a direct confrontation with Kaido, the rest of the Straw Hats fight their own battles. The numbers aren't on their side, but perhaps some surprise allies...
The monster Goketsu appears at the martial arts tournament, and in an attempt to turn its participants into monsters, he gives them monster cells. Tournament champ Suiryu fights the newly monsteriz...
Despite just finishing a martial arts tournament and immediately dealing with the Monster Association invasion, Saitama is still so incredibly strong that he feels empty inside. King lectures him o...
Surrounded by heroes, Garo finds himself in a tight spot. But despite the great numbers, he defeats the heroes one by one with his unmatched strength before Genos comes rushing in! Meanwhile, Saita...
Despite his best efforts, Garo is no match for the overwhelming skill of Bang and his brother. In fact, the hero hunter is near death when the Monster Association attempts to steal him away, unleas...
Garo has just left the Monster Association's hideout when he crosses paths with Saitama, who's in quite a pickle, but Saitama still doesn't know Garo is the Hero Hunter. Later, King the Ripper can ...
Child Emperor uses his trump card, the robotic Brave Giant, to fight against the reincarnated Phoenix Man. However, his enemy easily counters this last-ditch attempt, brushing it off as a mere toy....
In these intertwined short stories by horror master Kazuo Umezz, a mysterious young woman slithers her way into the lives of unsuspecting people like the legendary multitailed serpent for which she...
The conclusion of the original Pok mon Adventures! Professor Birch sends Ruby and Sapphire to help Emerald find the Wish Pok mon Jirachi. But first there are fierce Pok mon battles to fight in the...
The finale of the Ruby & Sapphire arc crescendos with a battle between Legendary Pok mon Kyogre and Groudon! And, in the new FireRed & LeafGreen arc, Green's long-lost parents have been suc...
X was a Pok mon Trainer child prodigy. He hated the shine of the spotlight, so he took to hiding in his room and avoiding everyone-including his best friend Y. But now a surprise attack has brought...
The mystery of the Mega Evolution begins to unravel-new Pok mon join X and Y and their friends as they face an intensifying battle! Meanwhile, the headquarters of the Mega Evolution family, the Tow...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '