The time has come. The Friend reveals all about his conspiracy and declares that he shall destroy the world within seven days. Kanna plans a music festival to evacuate people to the Expo venue, whi...
Ichigo has been hoping to put off dealing with his inner Hollow until after the Arrancar are dealt with. But it becomes horribly clear that he has no chance against Aizen's new army if he doesn't g...
As the five leaders of the strongest villages in the ninja world meet to discuss the fate of their universe--and how to deal with the ever-looming threat of the rogue organization, the Akatsuki--pl...
Orihime has been kidnapped by the turncoat Soul Reaper Aizen and his terrifying Arrancar, and it's up to Ichigo, Chad and Uryû to rescue her. But the Arrancar world, Hueco Mundo, has many surprises...
A Hokage's Resolve Sasuke finally takes on Danzo, the leader of Konoha, determined to interrogate him about the Uchiha clan and what really happened between the political factions of Konoha and his...
By Masashi Kishimoto The Battle Begins!! Sasuke's vegeance knows no bounds, and when Naruto finally confronts him about their past, an old conflict resumes. Reunited with his former classmates, Na...
With the true identity of his sword fi nally revealed, how will Ichigo take the next step forward? Will his new Zanpaku-to be enough to stop the invading Quincies? And just where does Uryu stand in...
By Masashi Kishimoto The Birth of Naruto Naruto faces his inner demons at the Waterfall of Truth! Can he tame the darkness inside himself while still retaining his biju's power? An important figur...
By Masashi Kishimoto The Great War Begins Evil masterminds Kabuto and Madara instigate a skirmish with Naruto and friends on Turtle Island. The Allied Shinobi Forces prepare to attack, but are the...
By Tite Kubo As things seemed dire, Ichigo is once again rescued from the pit of despair by Rukia. And she's not the only member of the Soul Society who shows up to help out. Now having finally re...
By Masashi Kishimoto Team Asuma, Reunited Naruto and the Allied Shinobi Forces battle Kabuto's hordes of reanimated ninja soldiers. In the process, they come face-to-face with old friends brought ...
By Tite Kubo After a long struggle, Ichigo finally regains his Soul Reaper powers thanks to Rukia. But as the battle against Kugo Ginjo heats up, Ichigo learns a shocking secret behind his role as...
By Eiichiro Oda After risking everything he had to save his brother, Luffy experiences heartbreak as Ace dies in his arms. Whitebeard will make one last stand against the Navy forces but when the ...
With Ichigo trapped in Hueco Mundo, the Soul Society comes under attack by a mysterious group of warriors calling themselves the Vandenreich. The soul reaper captains try valiantly to stand up to t...
Red's Pok mon training journey is full of exciting challenges... Join Red as he competes with his rival Blue, travels through the dangerous Safari Zone, battles gym leaders for badges, and discover...
Awakened by the traitor Saburota Todo, the Impure King's massive form threatens to engulf the city of Kyoto. As the Exorcists of the Tokyo Branch and the monks of the Myodha temple do all they can ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '