Red is improving rapidly as a Pok mon trainer--and so is his competition. But now Red must team up with his biggest rival Blue and thief Green to defeat a common enemy!And watch out for Team Rocket...
All of Rin's friends have done their best to hold off the deadly impure King so Rin can confront it. Now it's entirelu up to Rin to finish off the gigantic demon. Although Rin has finally drawn the...
Pok mon trainer Red goes off on a training challenge and...never comes back! But a tired and tattered Pikachu manages to return home by himself. A mysterious young trainer in yellow befriends Pikac...
The planet Goober-Delta will lose orbit if its stolen planetary core is not returned. Where is that core? In the most secure vault in the Galaxy - beneath SID BEEMER-BOOF'S FUN PLANET, the biggest...
On her search for famous Pok mon trainer Red, Yellow Caballero finds both human and Pok mon friends--and enemies. Now Yellow must team up with other trainers, gym leaders, and even evil Team Rocket...
Priscilla, whose monstrous savagery was reawakened in the previous battle, is bent on absorbing the power of those who fell in her wake and destroying the rebel Claymores. Raki and several former t...
As the battle between Legendary Pokemon Groudon and Kyogre rages on, so does the battle to control the orbs that control them. Then, when tragedy strikes, long hidden secrets are revealed, and Ruby...
A battle begins between rebel Claymore warriors and the Organization that created them. When the team of seven notorious rebel fighters is joined by an army of newly minted soldiers loyal to rebel ...
Just as Green is about to meet her long-lost parents, they are sucked into a vortex created by a mysterious Pok mon! Red and Blue want to help, but fi rst they must improve their battle skills. The...
Red is downhearted after being defeated by the Mythical Pokemon Deoxys and fears that Professor Oak has given up on him. With the support of Blue and Green and an unexpected powerful Pokemon ally, ...
One of Team Rocket's Three Beasts turns against their leader Giovanni and seeks to usurp his power. Silver learns a shocking secret about his family. Red and Mewtwo hazard a daring escape. And-whoa...
The Greatest Hero on Earth Goku and Piccolo finally face each other down in the final match of the Tenka'ichi Bud?kai! Piccolo is ready and willing to unleash all his power to win - something Goku ...
One of Team Rocket's Three Beasts turns against their leader Giovanni, and seeks to usurp his power. Silver learns a shocking secret about his family. Red and Mewtwo hazard a daring escape. And - w...
In the underground Diamond Domain, where many Carbink live, the Mythical Pok mon Diancie serves as Princess. The Heart Diamond that sustains the land is beginning to fall apart, and Diancie is not ...
Goku vs. Vegeta! Gohan and Kuririn struggle to keep the last Dragon Ball from falling into Freeza and Vegeta's possession, but how will they fare against Freeza's Ginyu Force - a group of five of t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '