Written by Dennis O'Neil; Art by Neal Adams, Dick Giordano and Bernie Wrightson; Cover by Adams Completing the entire celebrated run by Dennis O'Neil and Neal Adams! This volume collects GREEN LA...
The origin of Green Lantern Hal Jordan is retold for a new generation in this new collection! When Hal proves himself worthy of wielding a power ring, his instructor is one of the mightiest warrior...
The universe is in shambles and the Guardians are the cause in this epic from GREEN LANTERN #13-16, GREEN LANTERN CORPS #13-16, GREEN LANTERN CORPS ANNUAL #1, RED LANTERNS #13-16 and GREEN LANTERNS...
Grant Morrison (All-Star Superman, Final Crisis, Happy!) is joined by superstar artist Liam Sharp (The Brave and the Bold: Batman and Wonder Woman) as together they explore just what makes Hal Jord...
The first six issues of the star-spanning series from DC COMICS - THE NEW 52 are collected in hardcover, with stories by superstar writer Geoff Johns and artist Doug Mahnke! There's an unexpected n...
Written by Geoff Johns and Dave Gibbons Art by Ethan Van Sciver, Ivan Reis, Patrick Gleason and others Cover by Ethan Van Sciver The landmark story arc that shook the Green Lantern Corps to its f...
Hal Jordan and Sinestro find themselves investigating a crime that leads them deep into the homeworld of the Indigo Tribe. As their situation grows more and more dire, the unlikely team of these ...
The legendary Grant Morrison continues his groundbreaking take on the universe's greatest space cop. Hal Jordan has always believed in upholding the law. But after recent events he may be forced to...
Written by Geoff Johns, Dave Gibbons and Peter J. Tomasi Art by Ivan Reis, Ethan Van Sciver, Patrick Gleason, Oclair Albert, Angel Unzueta, Dustin Nguyen, Joe Prado and others Cover by Van Sciver ...
The universe is in shambles and the Guardians are the cause. Their mysterious Third Army has risen across the cosmos like a plague, destroying everything in its path, and Hal Jordan and Sinestro ar...
In this first collection from the new GREEN LANTERN team of writer Robert Venditti and artist Billy Tan from issues #21-26, GREEN LANTERN #23.1: RELIC, and GREEN LANTERN ANNUAL #2, Hal Jordan becom...
Hal Jordan, the greatest Green Lantern in the history of the Corps, has lost everything. Friends have died, Oa has been destroyed, and now he must say goodbye to Earth! As war threatens to dismantl...
Having staked their claim to the emotional spectrum, the New Gods set about redefining the universe in their image, starting with Metron, who's determined to steal the secrets of the Corps' Citadel...
A new chapter in Hal Jordan's life begins as he becomes the universe's most wanted outlaw! And what happens when Hal faces Black Hand in a duel unlike any you've seen before? Collects stories from ...
It's a battle for the fate of Earth in these epics from GREEN LANTERN #47-52! Parallax believes Hal Jordan has failed this universe-and now, he's prepared to wipe Hal out of existence! It's a battl...
Written by John Broome, Alan Moore, Ron Marz and others Art by Gil Kane, Dave Gibbons and others Cover by Jim Lee & Scott Williams Acclaimed GREEN LANTERN writer Geoff Johns selects and provid...
Fifty years after John Stewart s debut, this collection highlights the character s greatest moments over the decades both spacefaring and earthbound from his first appearance in the legenda...
A new Green Lantern is born when artist Kyle Rayner is awarded the last power ring-but how can he fill Hal Jordan's shoes? A classic chapter in Green Lantern history is collected beginning here wit...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '