Now you can color the characters featured in the hit CW TV series your way in this new adult coloring book featuring art and covers by artists including Francis Manapul, Brett Booth, Scott Kolins, ...
Written by Mark Waid and Tom Peyer; ART BY Barry Kitson and Tom Grindberg; COVER BY Kitson This exciting collection features untold Silver Age adventures of the Barry Allen Flash and the Hal Jordan...
Written by John Broome; ART by Carmine Infantino, Joe Giella and Murphy Anderson; COVER by Infantino and Giella Reoffered to coincide with the release of the SILVER AGE FLASH DELUXE ACTION FIGURE S...
Written by John Broome and Gardner Fox Art and cover by Carmine Infantino & Joe Giella THE FLASH ARCHIVES VOL. 4 reprints issues #125-132 of THE FLASH (1961-1962), faithfully recolored and res...
Written by John Broome and Gardner Fox Art by Carmine Infantino, Joe Giella and Murphy Anderson Cover by Carmine Infantino and Joe Giella The Fastest Man Alive takes on some of his greatest foes i...
It's a Rogues Gallery parade in these tales from THE FLASH #142-150, as the Scarlet Speedster battles The Trickster, Weather Wizard, Mirror Master, Mr. Element, The Reverse Flash, Captain Boomerang...
The Flash races into adventure in this incredible new edition of a classic trade paperback collecting THE FLASH #170-176, plus stories from THE FLASH SECRET FILES and IRON HEIGHTS, written by Geoff...
It's a new era for the Flash as Barry Allen returns to a world he doesn't recognize anymore. Then, Barry Allen and Wally West must battle the undead Rogues! But can even two super-speedsters stop t...
As this latest collection of Flash tales written by Mark Waid begins, meet Walter West, a Flash from a parallel reality where his beloved Linda Park died and the speedster doles out brutal justice ...
In 1990, Mark Waid wrote his first Flash story. Under his keen pen, Wally West, who had already been running in the footsteps of the Flashes who came before him, matured into a Flash in his own rig...
Once Wally West was Kid Flash, sidekick to his mentor and friend The Flash, a.k.a. Barry Allen. But the death of Barry made Wally the fastest man alive - and the new Flash! Now, somehow, Barry has ...
After his devastating battle with Professor Zoom and the Zero Hour event, Wally West must get his life back on track with the help of Nightwing and Starfire, only to be charged with criminal neglig...
After the events of ZERO HOUR, the Flash-a.k.a. Wally West-gets a glimpse of the future and doesn't like what he sees! Meanwhile he and Impulse have a rematch with Kobra's forces. But something see...
Wally West is pushed to his limit when Savitar attempts to take control of the Speed Force, an indefinable energy field that is the source of all speedsters' powers. A trip to the 64th century also...
In these tales, the mayor of Keystone asks the Flash to relocate himself away from Keystone City-but trouble still manages to find the Fastest Man Alive in his new home of Santa Marta. First, the F...
Acclaimed writer Mark Waid's run on The Flash continues with these adventures from the late 1990s. It's Wally West and Linda Park's wedding day-what could go wrong? Mysterious villain Cobalt Blue d...
Written by JOHN BROOME Art by CARMINE INFANTINO, JOE GIELLA, FRANK GIACOIA & MURPHY ANDERSON Cover by CARMINE INFANTINO & MURPHY ANDERSON In this second volume, Barry Allen's rogues gall...
In this third collection of 1960s adventures in chronological order, the Fastest Man Alive battles Rogues including The Trickster, Captain Cold, Captain Boomerang, Gorilla Grodd and more. Colle...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '