MINISERIES FINALE In the fallout of the UNKNOWN WAR, Tariq Geiger must fight for his own survival from what's left of society...as well as find whatever humanity remains inside his nuclear-powered ...
MINISERIES FINALE In the fallout of the UNKNOWN WAR, Tariq Geiger must fight for his own survival from what's left of society...as well as find whatever humanity remains inside his nuclear-powered ...
Still one of the most powerful beings in the universe, John Stewart is fast succumbing to the Radiant Dead, becoming something both more and less than human. With John's power corrupted, Earth is d...
Still one of the most powerful beings in the universe, John Stewart is fast succumbing to the Radiant Dead, becoming something both more and less than human. With John's power corrupted, Earth is d...
In this final issue of madcap monochromatic misadventures, Catwoman's own Tini Howard and iconic artist Babs Tarr team up for a night on the town with the Gotham City Sirens! Nightwing superstar Br...
In this final issue of madcap monochromatic misadventures, Catwoman's own Tini Howard and iconic artist Babs Tarr team up for a night on the town with the Gotham City Sirens! Nightwing superstar Br...
In this final issue of madcap monochromatic misadventures, Catwoman's own Tini Howard and iconic artist Babs Tarr team up for a night on the town with the Gotham City Sirens! Nightwing superstar Br...
Stranded in a Vulpecula-controlled Nth World, Hawkgirl is on a desperate hunt for Galaxy and a way home. But the Galaxy she finds is not at all the one she expected! Forced to fight her best friend...
Stranded in a Vulpecula-controlled Nth World, Hawkgirl is on a desperate hunt for Galaxy and a way home. But the Galaxy she finds is not at all the one she expected! Forced to fight her best friend...
Stranded in a Vulpecula-controlled Nth World, Hawkgirl is on a desperate hunt for Galaxy and a way home. But the Galaxy she finds is not at all the one she expected! Forced to fight her best friend...
The very first Hellblazer collection is back in a new edition that includes John Constantine's early appearances in SWAMP THING #76-77 along with HELLBLAZER #1-9. This is the first of a series of n...
Staden travels into a dense, surreal region of the Bridge, gathering more intriguing clues to the location of Adley's parents. Accompanied by new, unusual acquaintances, they endure a blazing trial...
It's here: the second massive paperback collection of the greatest superhero comic in the universe! Witness Invincible's transition from new kid on the block to established superhero! Collects INVI...
Something is coming for Judy Garrick and sending long-forgotten foes from her early days adventuring with her father. Jay will need to race ahead to figure out what really happened to Dr. Elemental...
Something is coming for Judy Garrick and sending long-forgotten foes from her early days adventuring with her father. Jay will need to race ahead to figure out what really happened to Dr. Elemental...
Art by Stanley Artgerm Lau, Warren Louw, Derrick Chew, and Others Reprinting the best of the sold-out Joker and Harley Quinn Uncovered editions...and some secret surprises!
Art by Stanley Artgerm Lau, Warren Louw, Derrick Chew, and Others Reprinting the best of the sold-out Joker and Harley Quinn Uncovered editions...and some secret surprises!
Art by Stanley Artgerm Lau, Warren Louw, Derrick Chew, and Others Reprinting the best of the sold-out Joker and Harley Quinn Uncovered editions...and some secret surprises!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '