HULK VERSUS THE WAR DEVILS! The Hulk and the undead Ghost Rider make amends, but Ghost Rider smells an evil in the air - and it's been terrorizing a small community. With Bruce's teenage sidekick, ...
HULK VERSUS THE WAR DEVILS! The Hulk and the undead Ghost Rider make amends, but Ghost Rider smells an evil in the air - and it's been terrorizing a small community. With Bruce's teenage sidekick, ...
Up until this point, Invincible has been working for the Global Defense agency. Fighting their fights, defeating their enemies... now something's not right, Invincible can no longer carry out his ...
Invincible and Atom Eve are dating at last, but Mark has just recently moved back in with his mom and half brother. To make matters worse, Mark finds himself staring down the deadliest bunch of vi...
In the aftermath of his battle with CONQUEST, Invincible and his world are left in ruins. He's faced with questions he doesn't know how to answer about his future as a hero and what is needed to a...
Collecting issues 71-78, chronicling the Viltrumite War in its entirety, with Invincible and his strongest allies pitted against the entire Viltrumite race. Spanning across the universe, no planet,...
Mark Grayson finds himself at a crossroads: Is fighting battles head-on always the best solution to the world's greatest threats, or is there a better way? Collects INVINCIBLE #79-84.
The aftermath of the Viltrumite War continues on! Mark is unprepared for the challenges his brother Oliver and Allen the Alien set before him get ready for a beat down in the grand Invincible fash...
The new Invincible will not back down, will not give in, and he is not going to play nice. What happens when Mark Grayson isn't happy with his replacement? Collects INVINCIBLE #91-96.
Mark Grayson's entire life as a superhero, all he's learned, all he's endured, it's all been leading to this one moment. Will he become the hero he was meant to or will he choose... a DIFFERENT pat...
A new beginning for INVINCIBLE as things take a turn down a dark path. Everything changes as Invincible is betrayed by one of his own. You won't want to miss this volume! Collects INVINCIBLE #109-114.
THE END OF ALL THINGS-the final INVINCIBLE story-begins. This mega-story will touch every corner of the Invincible Universe, and when it's over... MARK GRAYSON'S STORY IS OVER. Every single story f...
Alliances shift as the battle between Invincible and Thragg rages on. But what is Robot up to on Earth? Every single story for the past 13 years has been leading up to this epic series conclusion! ...
After the events of LIFE IS STRANGE: TRUE COLORS, Alex & Steph tour across the states in their band until they find another lost soul on the side of the road - Lily. The pair take the teenage...
The fate of the Marvel Universe lies in the hands of...Loki?! He may be the "benevolent" God of Stories now, but his past as the God of Lies returns to haunt him when something ancient and powerful...
A Battle for the Soul of Anwat Gar! As Gen. Storm's soldiers close in on King Randor, He-Man and Teela make their stand against the evil polluting the heart of the island. But now that he wie...
A Battle for the Soul of Anwat Gar! As Gen. Storm's soldiers close in on King Randor, He-Man and Teela make their stand against the evil polluting the heart of the island. But now that he wield...
A Battle for the Soul of Anwat Gar! As Gen. Storm's soldiers close in on King Randor, He-Man and Teela make their stand against the evil polluting the heart of the island. But now that he wield...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '