No time travel. No clones. Just Superior Spider-ing! The sins of Otto Octavius' past are exacting a heavy toll on the present. And one of Peter Parker's closest friends must pay the price for them....
No time travel. No clones. Just Superior Spider-ing! The sins of Otto Octavius' past are exacting a heavy toll on the present. And one of Peter Parker's closest friends must pay the price for them....
No time travel. No clones. Just Superior Spider-ing! The sins of Otto Octavius' past are exacting a heavy toll on the present. And one of Peter Parker's closest friends must pay the price for them....
As Donatello uncovers the truth about Armaggon’s origins, the time-eating tyrant begins to exert his influence on one of the Turtles’ allies. It’s a race against time as the road to #150 continues ...
As Donatello uncovers the truth about Armaggon’s origins, the time-eating tyrant begins to exert his influence on one of the Turtles’ allies. It’s a race against time as the road to #150 continues ...
As Donatello uncovers the truth about Armaggon’s origins, the time-eating tyrant begins to exert his influence on one of the Turtles’ allies. It’s a race against time as the road to #150 continues ...
For some, magic is a myth. For others, it is a weapon. What if witchcraft really existed? If our beliefs, superstitions, and legends were material? This is what Rhym, a young narcotics lieutenant, ...
For some, magic is a myth. For others, it is a weapon. What if witchcraft really existed? If our beliefs, superstitions, and legends were material? This is what Rhym, a young narcotics lieutenant, ...
For some, magic is a myth. For others, it is a weapon. What if witchcraft really existed? If our beliefs, superstitions, and legends were material? This is what Rhym, a young narcotics lieutenant, ...
For some, magic is a myth. For others, it is a weapon. What if witchcraft really existed? If our beliefs, superstitions, and legends were material? This is what Rhym, a young narcotics lieutenant, ...
The Blank Cover Edition - available as a variant for THE AGENT #1 - features the same great story and art, but with a blank cover for you to get your favorite artist to draw their own cover! For so...
The team is assembled! The producers are primed! The countdown has started! The PRISM takes the first steps on their tour of the Solar System, leaving the orbit of their endangered Earth for the gr...
IN THE CLAWS OF THE VULTURE! Mystique is missing, mutantkind is scattered and hunted and Nightcrawler must finally face the demons he's been keeping in the shadows. But it looks like Orchis will be...
IN THE CLAWS OF THE VULTURE! Mystique is missing, mutantkind is scattered and hunted and Nightcrawler must finally face the demons he's been keeping in the shadows. But it looks like Orchis will be...
IN THE CLAWS OF THE VULTURE! Mystique is missing, mutantkind is scattered and hunted and Nightcrawler must finally face the demons he's been keeping in the shadows. But it looks like Orchis will be...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '