Jaime Reyes has a lot to juggle. Whether it's his finals for senior year or a new villain tearing up El Paso, Jaime is always torn between two worlds. But when his worlds come crashing together at ...
Jaime Reyes has a lot to juggle. Whether it's his finals for senior year or a new villain tearing up El Paso, Jaime is always torn between two worlds. But when his worlds come crashing together at ...
Jaime Reyes arrives in beautiful Palmera City for a gap year with his tias working at their restaurant. But Jaime's got another thing on his mind, like who was that mysterious Yellow Beetle, and ho...
Jaime Reyes arrives in beautiful Palmera City for a gap year with his tias working at their restaurant. But Jaime's got another thing on his mind, like who was that mysterious Yellow Beetle, and ho...
Jaime Reyes arrives in beautiful Palmera City for a gap year with his tias working at their restaurant. But Jaime's got another thing on his mind, like who was that mysterious Yellow Beetle, and ho...
It s all come to this as Jaime faces down the encroaching alien armada! But is he really ready for what comes next? And what does this mean for the future of Blue Beetle?
It s all come to this as Jaime faces down the encroaching alien armada! But is he really ready for what comes next? And what does this mean for the future of Blue Beetle?
It s all come to this as Jaime faces down the encroaching alien armada! But is he really ready for what comes next? And what does this mean for the future of Blue Beetle?
Art by Cully Hamner, Duncan Rouleau, Rafael Albuquerque and others High school student Jaime Reyes is thrust into the life of a hero after an encounter with extraterrestrial armor transforms him in...
Art by Cully Hamner, Duncan Rouleau, Rafael Albuquerque and others High school student Jaime Reyes is thrust into the life of a hero after an encounter with extraterrestrial armor transforms him in...
Jaime Reyes is the new Blue Beetle in this title collecting issues #1-6 of the DC COMICS - THE NEW 52 series! Can this teen hero turn an alien weapon of mass destruction into a force for good? ...
Written by Keith Giffen & John Rogers Art by Cully Hamner, Duncan Rouleau, Cynthia Martin and Phil Moy Cover by Duncan Rouleau Collecting THE BLUE BEETLE #1-6! Tearing its way through the eve...
Bonded to the Blue Beetle Scarab, teenager Jaime Reyes has no idea what he's doing with one of the most powerful weapons in the universe. But he's in luck, because his predecessor-Ted Kord-is back ...
Missing families! Kids with superpowers! Mystical beings arriving in El Paso! Who or what has been behind the strange doings in Jaime Reyes' hometown is about to be revealed. It's a force so powerf...
Written by Keith Giffen & John Rogers Art by Cully Hamner, Rafael Albuquerque, Duncan Rouleau and others Cover by Rouleau A new volume collecting BLUE BEETLE #7-12! Jaime discovers the secret ...
Written by John Rogers Art and cover by Rafael Albuquerque In this volume collecting issues #13-18 of the hot series, Jaime has his hands full when he learns the scarab's alien owners are invadin...
In these stories from BLUE BEETLE #13-18, Blue Beetle finds himself away from home and up against the mysterious Short-Timers, time-traveling bandits who may have a more sinister purpose in mind th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '