The battle of the Fall Classic preliminaries comes to a thundering close! Can Soma conjure up a curry masterpiece brilliant enough to surpass a dish from the master of fragrance, Akira Hayama? Volu...
Soma finally meets the Totsuki Institute's current reigning Council of Ten, and in true Soma fashion, he challenges them all to a shokugeki! But the Council of Ten members see Soma and the rest of ...
Day three of the Autumn Moon Festival has begun, and Soma is still trying to recover from ending deep in the red on its first day. Looking to finally overtake Restaurant Kuga in overall profit, Som...
Fighting to save Alice's society from being abolished by the Azami administration, Ryo Kurokiba, battling as her champion, begins his shokugeki with Central elite Kusunoki. The theme is salmon, and...
At Eisen's urging, Frieren and her apprentice Fern head north seeking the land where heroes' souls are said to rest, which also happens to be the Demon King's castle. Along the way, they meet a dis...
Contains Volumes 16, 17 and 18! The Elric brothers head north to Fort Briggs in search of May Chang, whose Xing alchemy may contain the answers they seek. But as Ed and Al soon discover, the only t...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. In a terrible twist of fate, the sins that the brot...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. With the fate of an entire country at stake, the El...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. With long-sought answers in hand, all that remains ...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. The secret and sinister origin of the homunculi tha...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. They seek answers in the north but are blackmailed ...
Alchemy tore the Elric brothers' bodies apart. Can their bond make them whole again? A hardcover, deluxe collector's edition of one of the most beloved manga and anime of all time! Fully remastered...
Alchemy tore the Elric brothers' bodies apart. Can their bond make them whole again? A hardcover, deluxe collector's edition of one of the most beloved manga and anime of all time! Fully remastered...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. Monster, human, friend and foe-definitions blur whe...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. The scarred man who stalks the Elric brothers' path...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. The brothers and their allies close in on answers a...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. The brothers' quest for the Philosopher's Stone is ...
In an alchemical ritual gone wrong, Edward Elric lost his arm and his leg, and his brother Alphonse became nothing but a soul in a suit of armor. Deep within Devil's Nest, they are tantalized by Gr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '