Tanjiro's sword is still not ready. The swordsmith Haganezuka tries to concentrate on finishing while Tanjiro and his friends engage the two upper-rank demons, Hantengu and Gyokko, in a ferocious b...
The strange shape-shifting demons Hatengu and Gyokko attack Tanjiro and his friends in the hidden village of swordsmiths. The Mist Hashira, Muichiro Tokito, engages the demons, but he'll need some ...
For the first time in over 100 years, the upper ranks of Muzan Kibutsuji's Twelve Kizuki are not full. Angered, Muzan dispatches the survivors on another mission. Elsewhere, Tanjiro journeys to a v...
By Akira Toriyama Synopsis: Kai -Shin-the Lord of Lords, the mightiest deity in the universe-has summoned Son Goku and pals to try to avert certain doom for the entire universe. A djinn created eon...
THE WICKED SIDE OF WIZARDRY
Cute girl wizard Lucy wants to join the Fairy Tail, a club for the most powerful wizards. But instead, her ambitions land her in the clutches of a gang of unsavory p...
THE BOOK OF SECRETS ? In the second volume of Fairy Tail, beautiful celestial wizard Lucy as teamed up with the crazy fire wizard Natsu and his bizarre flying cat, Happy. Their job: to steal a book...
S IS FOR SCREWUP ? S-Class quests are so dangerous that one false move means certain death! Now Fairy Tail's loose cannon Natsu, rookie Lucy, and nearly powerless Happy have embarked on a stolen S-...
MUSICAL MURDERS ? In the third volume of Fairy Tail, the evil members of the Dark Guild Eisenwald have found a cursed flute that can murder anyone who hears its music - and now they've taken over a...
GRAY-OUT
Gray’s old training companion Reitei Lyon is trying to revive a calamity demon, but doing so will make their former master’s sacrifice meaningless! What’s the secret of Gray’s past, and...
Ages 13 and up.
DEMON RISING
Hotshot Natsu and his cool rival Gray are fghting to stop a calamity demon from being revived by Gray's fellow disciple Lyon and Zalty, a master of lost magic. But ...
Ages 13 and up.
GUILD WAR
Fairy Tail's rival guild, Phantom Lord, has taken the competition to dangerous levels by smashing the Fairy Tail building and nearly killing three wizards. What is Fai...
(W/A) Hiro Mashima The battle between rival wizard guilds Phantom Lord and Fairy Tale pauses after the destruction wrought by dragon slayer Gajeel, but it's not long before Natsu and the other Fair...
(W/A) Hiro Mashima Fairy Tail takes place in a world filled with magic. 17-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged...
Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
Grimoire Heart is in disarray, but it's already too late! Acnologia, the Black Dragon of the Apocalypse, is on its way to unleash death magic that will consume the world. To this massive beast, the...
Hoping to break Fairy Tail's humiliating losing streak at the Grand Magic Games, Elfman prepares to face Bacchus, an old enemy of Erza's. Away from the tournament, a still recuperating Wendy is kid...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '