A thorough look back at the TMNT's comic book origins with their first stories plus insightful annotations from co-creators Kevin Eastman and Peter Laird. Rediscover the underground roots of Teenag...
A thorough look back at the TMNT comic book roots with the original stories plus insightful annotations from co-creators Kevin Eastman and Peter Laird. Rediscover the underground roots of Teenage M...
Rediscover the underground roots of Teenage Mutant Ninja Turtles, with this special collection of Mirage Studios' issues #8-11 along with the Michelangelo, Donatello, and Leonardo Micro-Series one-...
Take a thorough look back at the TMNT's comic book origins. Plus, insightful annotations from co-creators Kevin Eastman and Peter Laird. Rediscover the underground roots of Teenage Mutant Ninja Tur...
A thorough look back at the TMNT's comic book origins with their first stories plus insightful annotations from co-creators Kevin Eastman and Peter Laird. Rediscover the underground roots of Teena...
A thorough look back at the TMNT's comic book origins from their earliest stories with insightful annotations from co-creators Kevin Eastman and Peter Laird. Rediscover the underground roots of T...
Today's best creative teams get a chance to add their mark to the saga of the TMNT in exciting stand-alone stories that provide context and sub-plots to the ongoing series. The TMNT Universe expand...
Go beyond the main series in this exciting anthology of stand-alone stories. Karai has always embodied the Foot Clan. With the Clan under the control of Splinter, what path will she take during her...
Discover the secret origins of the Triceratons: how they began on Earth, what that means for their return, and how they successfully rebelled against their Utrom captors! Plus, the Turtles fight to...
Comics' biggest creators make their mark on the Turtles universe! Go beyond the main series in this exciting anthology of stand-alone stories. Find out what becomes of the Triceratons after the Inv...
This is it, fans! You demanded it-the entire Image Comics TMNT run (a.k.a. TMNT Volume 3) reproduced for the first time ever in full, four-color glory! Join creators Gary Carlson and Frank Fosco as...
This is it, fans! You demanded it-the entire Image Comics TMNT run (a.k.a. TMNT Volume 3) reproduced for the first time ever in full, four-color glory, capped with three all-new issues to complete ...
Collecting the cosmos-spanning mini-series, Utrom Empire takes us to the site of the Technodrome, where Krang's plans to destroy the Earth are ramping up. Little does he know that Baxter Stockman p...
Who is the new Thor? The Odinson wants Mjolnir back - and that means uncovering the identity of the new heroine holding the hammer! As he narrows down the list of suspects, tensions continue to fla...
Tales of the War of the Realms! Adopted by Odin as an infant, Loki never had a chance to bond with his birth people - the fearsome Frost Giants. Now, as the Frost Giants invade New York, Loki spend...
Written by ROBERTO AGUIRRE-SACASA Penciled by SEBASTIAN FIUMARA & AL BARRIONUEVO Cover by SEBASTIAN FIUMARA 'The gods fall, you ascend.' These simple words - whispered by the Norn Witches into ...
Written by WALT SIMONSON Penciled by SAL BUSCEMA & WALT SIMONSON Cover by WALT SIMONSON Whom the gods would destroy, they first work over pretty darn well, and deadly blows fall like rain as t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '