In these 1980s tales, find out what happens when Batman, Superman, and the Justice League face a galactic invasion fleet known as the Cluster, exchange harsh words with Lobo, track Mister Miracle b...
Written by Gardner Fox, Sheldon Mayer, Bill Finger and others Art by Bernard Baily, Irwin Hasen, Stan Aschmeier and others This brand-new series collects all of the Golden Age solo stories of John...
Once, the Justice League was the most powerful collection of superheroes in the universe. But an unthinkable tragedy within its ranks has caused Batman, Superman, and Wonder Woman to go their separ...
Written by MATTHEW STURGES Art and cover by FREDDIE E. WILLIAMS III The All-Stars survive their first major battle against an army of super-foes in this first JSA ALL-STARS volume collecting issues...
by Mark Waid, Fabian Nicienza, & Various; cover by Kevin Maguire Clark Kent, Bruce Wayne, Diana Prince, and every other hero in the DC Universe suddenly find themselves faced with a world in wh...
Written by MATTHEW STURGES Art by FREDDIE E. WILLIAMS II, HOWARD PORTER and ART THIBERT Cover by FREDDIE E. WILLIAMS II The Justice Society of America spinoff group barely survived their first mis...
DARK NIGHTS: METAL left the DC Universe transformed in ways both terrifying and wondrous-and only the Justice League is strong enough to face the threats to come or are they? Four giant beings com...
Written by GEOFF JOHNS & JERRY ORDWAY Art by DALE EAGLESHAM, JERRY ORDWAY and others Cover by ALEX ROSS The world's first super-team reunites to fight their old foe Black Adam and his super-...
It s the team s final stand against Darkseid! Lost beyond the edge of the universe, the misfit team of Justice League Odyssey crosses paths with Epoch. The Lord of Time has a great plan to solv...
New York Times bestselling novelist Brad Meltzer's entire run on Justice League of America is collected for the first time! After the darkest hour in the history of the DC Universe, Superman, Batma...
Presenting the adventures of the JLA in chronological order! Learn how the team first gathered to battle the intergalactic conqueror Starro! Collects THE BRAVE AND THE BOLD #28-30 and JUSTICE L...
Out of BRIGHTEST DAY comes this tale of the JLA (from issues #44-48) and JSA (from issues #41-42)! With the release of the Starheart, magic goes wild - and new metahumans emerge!
As the smoke clears from TRINITY WAR, one thing looks disturbingly clear: The members of the Justice League of America are dead, betrayed by one of their own. But all is not what it seems. Martian ...
Written by Gardner Fox, Dennis O'Neil, Len Wein and others Art by Mike Sekowsky, Dick Dillin and more Cover by TK Membership in the World's Mightiest Super-Team is earned in these classic stories ...
Written by Brad Meltzer & Geoff Johns Art by Ed Benes, Shane Davis, Dale Eaglesham, Jim Lee, Adam Kubert, George P rez and others Cover by Alex Ross Two super-teams join forces in this volume ...
The World's Greatest Super Heroes battle The Crime Syndicate in these tales from JUSTICE LEAGUE OF AMERICA #49-53 and STARMAN/CONGORILLA #1. It's up to five members of The Justice League to sav...
Written by Dwayne McDuffie; Alan Burnett Art by Ed Benes, Carlos Pacheco, Ethan Van Sciver and others Cover by Ed Benes The Justice League face off with The Suicide Squad when a cabal of Super-Vil...
Written by DWAYNE MCDUFFIE Art by ED BENES, IAN CHURCHILL & others Cover by ED BENES Collected from JUSTICE LEAGUE OF AMERICA #22-26, Red Tornado discovers the culprit behind his recent mal...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '