Read about the riveting stories of Black artists who drew, mostly behind the scenes, superhero, horror, and romance comics in the early years of the industry. The life stories of each man's person...
SPECIAL LOW INTRODUCTORY PRICE Of $9.99! When a reporter unearths the secret history of the recently deposed dictator of a remote colonized moon, he discovers exposing secrets can deadly. Collects ...
The critically-acclaimed poli-sci-fi thriller INVISIBLE REPUBLIC continues! Arthur McBride's consolidation of power comes at a terrible price, but is his cousin Maia willing to pay it? Collects INV...
The Hugo Award finalist continues! Jump into this fast-paced, poli-sci-fi thriller and see why critics call INVISIBLE REPUBLIC 'smart' and 'fantastically sordid.' When idealism becomes brutality, i...
Shocking secrets from the Invisible Woman's past are revealed! Years ago, Susan Storm Richards undertook an espionage mission for S.H.I.E.L.D. - and now it's up to her to save her former partner fr...
Will the world end by a nightmare of control and repression? Or will it be the beginning of a higher stage of existence? Together with some of comics' finest artists, Grant Morrison weaves a tapest...
These stories from THE INVISIBLES #1-12 introduce the team's latest recruit: a teenage lout from the streets of London. Can Dane survive a mind-altering training course?
In this third INVISIBLES collection, the team launches an assault on an underground New Mexico lab to free the cure for the AIDS virus from the alleged inventors of the disease: the U.S. government...
Written by Grant Morrison; Art by Steve Yeowell, Jill Thompson and others Throughout history, a secret society called the Invisibles, who count among their number Lord Byron and Percy Shelley, wo...
Written by Grant Morrison; Art by various In the second volume of this series of action and intrigue, the Invisibles, including new recruit Dane McGowan, try to prepare as the Conspiracy's shock ...
Written by Grant Morrison; Art by Phil Jimenez, John Stokes, and others The battle between rebels and conspirators continues as a captured King Mob is beaten and tortured by the Conspiracy in the...
Written by Grant Morrison; Art by Phil Jimenez and John Stokes The exploits of the secret society of anarchists continue. This collection includes the groundbreaking stories 'Time Machine Go,' 'S...
Written by Grant Morrison; Art by various In the sixth volume of the INVISIBLES collection, the group of freedom fighters must deal with the aftermath of their battle with the Hand of Glory. But ...
Written by Grant Morrison; Art by various For countless millennia the world has been subjected to an all-encompassing apocalyptic conspiracy. Through clandestine movements, a sinister secret orga...
In this third INVISIBLES collection, the team launches an assault on an underground New Mexico lab to free the cure for the AIDS virus from the alleged inventors of the disease: the U.S. government...
Written by Ron Marz Art by Greg Tocchini, Tom Grindbery and Jay Leisten Cover by Kalman Andrasofszky Collecting the first 6 issues of the acclaimed maxiseries! Kyle Rayner has become Ion, the livi...
Written by Ron Marz Cover by Kalman Andrasofszky Art by Greg Tocchini, Fernando Pasarin and others Collecting issues #7-12 of the maxiseries starring Kyle Rayner! Ion finds himself back on Earth ...
Written by ROB WILLIAMS, CHRISTOS N. GAGE, ELLIOT KALAN, JENNIFER VAN METER & LOUISE SIMONSON Penciled by REBEKAH ISAACS, LEE WEEKS, BEN OLIVER, RON FRENZ, NICK DRAGOTTA, TODD NAUCK & ROBER...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '