The Wrath of the First Lantern is here as the Green Lanterns battle the Guardians of Oa and the Third Army - but who will win, and at what cost? And as the First Lantern moves on the brightest of t...
In these stories from GREEN LANTERNS: REBIRTH #1 and GREEN LANTERN #1-6, new Green Lanterns Jessica Cruz and Simon Baz begin a new era of emerald excitement, tackling the universe's toughest beat: ...
In this second collection of tales starring the mismatched Green Lanterns of Earth, Jessica Cruz at last learns why her partner, Simon Baz, carries a gun in addition to his power ring! And the Guar...
The Green Lanterns head to Gotham City to team up with Batman! Facing their fears, the team must bring down the Scarecrow and a new toxin. Then, the First Lantern returns, seeking his power back. P...
Simon Baz and Jessica Cruz venture into space to train with the Green Lantern Corps! But will they reach their destination when Jessica is jettisoned out of transluminal travel and forced to find h...
Simon Baz and Jessica Cruz venture into space to train with the Corps! But will they reach the Corps after Jessica is jettisoned out of transluminal travel and forced to find her way through the vo...
Green Lanterns Simon Baz and Jessica Cruz face down a Chimera monster as the conflict on Ungara comes to a head. With the power of a hundred alien races, this beast plans to wash Ungara and the Gre...
Simon and Jessica have tracked a criminal ring to a religious organization deep in the Horsehead Nebula. But what does the Order of the Steed need with superheroes from Earth? With the power of hun...
In these stories, Jessica Cruz must find a way to defend herself against a ring that is making constructs against her will, as she's been pulled into a nightmare world created from her own memories...
The thrilling, YALSA award-winning comic by BRANDON DAYTON continues! In a mythical Russia, a mysterious young boy is raised by an order of peaceful monks. As he grows to manhood, bizarre dreams a...
Throughout the 1980s, the highest priority of Seattle-area police was the apprehension of the Green River Killer, the man responsible for the murders of dozens of women. In 1990, with the body coun...
The knights of Kelodia are the finest in the land, but they've never faced a POWER like the one that resides in the Green Valley. Now they're about to embark on the adventure of a lifetime-to stop ...
'Green Wake is the strongest debut of 2011.' - CBR The highly acclaimed, repeat sellout series from writer KURTIS J. WIEBE and artist RILEY ROSSMO is a riveting tale of loss and horror. In the forg...
The final chapter and the face of Green Wake has been forever changed. A new threat to the city's once quiet shores surfaces when rowboats wash ashore with nothing but fresh blood as a passenger. A...
Written by PETER STRAUB & MICHAEL EASTON Art and cover by JOHN BOLTON New York Times best-selling author Peter Straub resurrects his most sinister creation, Fielding 'Fee' Bandolier, the unst...
Oscar Greenberg is not your typical vampire. He doesn't drink human blood, for one. He's a successful author - albeit prone to writer's block. And he's a good son, who's kept his secret from his de...
In seven chapters, all written and lusciously painted by Wagner, the deadly cyborg Grendel-Prime pursues the past with singular purpose, even while the decadent and decaying world he has forsaken h...
For two generations, the rural hill town of Grendel, Kentucky has honored its Faustian bargain with the monster living in its abandoned coal mine: a human sacrifice every season in return for agrar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '