In these stories from FABLES #124-129, Castle Dark is back in the hands of the Fables as Bigby sets off from Fabletown in Brian Rose's blood-fueled sports car to track down two abducted cubs. Unfor...
The drunk lady you found on the side of the road The childhood friend who's practically your sister The sexy lady who lives next door 'Please take my virginity!' We hope you will thoroughly enjoy...
Rose Red takes the mantle of Paladin of Hope to rally the Fables in the tragic aftermath of "Snow White." A new dark age calls for a new Round Table, with modern knights willing to take on a sacred...
In an America divided between the haves and the have-nots, Edan Hale is a soldier on the run. Saddled with a gas-mask wearing infant and aided by the very terrorists she was once sworn to hunt, Eda...
In this penultimate volume of Bill Willingham's FABLES, the residents of Fabletown look to live "happily ever after," but there is a steep price to pay for happiness as Rose Red clashes with Snow W...
It's a new era for the FF in every way imaginable! Black Bolt has returned from seeming death; Dr. Doom, the Wizard, the Mad Thinker and Diablo have joined the Future Foundation; and four alternate...
It's the final trade paperback volume of FABLES! No, wait - it's FABLES #150, the grand finale of the best-selling, award-winning comic book series! And it's also an original graphic novel in the t...
Superstar writer Jonathan Hickman bids farewell to the FF! In a story that kicks off in Spider-Man and the Human Torch's bathroom (?!), the Future Foundation explores the farthest reaches of the Ma...
Before the first issue of FABLES, there were stories to be told and lives hanging in the balance! When Bigby Wolf, sheriff of Fabletown, learns that his old nemesis the Woodsman was part of a domes...
What's to Love: After publishing Paul Jenkins' Fairy Quest, we kinda have a thing for Fablewood, where all fairy tales and bedtime stories live side-by-side. So when he came up with a mystery and f...
Bill Willingham's runaway hit series FABLES continues its success in this fourth trade paperback, collecting issues #19-21 and #23-27 (issue #22 will appear in a future collection) and featuring th...
The Fifth Beatle is the untold true story of Brian Epstein, the visionary manager who discovered and guided the Beatles to unprecedented international stardom-yet died painfully lonely at the young...
Collecting issues 22 and 28-33 of the hit VERTIGO series, this trade paperback features two tales of Bigby's exploits during World War II as well as "The Year After," which follows the aftermath of...
The Fifth Beatle recounts the untold story of visionary Beatles manager Brian Epstein-who created Beatlemania and guided the band from basement gigs to unprecedented international stardom. This mul...
Bigby Wolf takes center stage in this original graphic novel, embarking on a quest through the American Heartland to find a new location for Fabletown. In his wanderings, Bigby stumbles across a sm...
Some imaginary friends never go away... Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won't last long-the wife has seen ...
Come and hear of the terrible tale of Miss Finch, befallen by mystery and abduction deep under the streets of London! Join a group of friends, with the stern Miss Finch in tow, as they enter this s...
Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won't last long; the wife has seen to that. He's back where he started, but...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '