Quiet as shadow, as relentless as the driving rain, the Hunters of Huanchi prowl the sacred territories of the Seraphon in search of trespassers. These peerless hunters silently creep up on any who...
Bloodpelt Hunters seek out the largest and most formidable creatures, stalking them unseen with the guile and ferocity of an alpha predator. When their quarry is within reach, these alarmingly stea...
Beneath the gaze of the Bad Moon, the Gloomspite Gitz fight with a vicious energy – screeching and cackling as they battle. Hordes of manic grots are accompanied by stomping cave beasts and gargant...
The Beasts of Chaos are twisted amalgamations of man and beast, filled with a burning desire to see the edifices of civilisation torn down and despoiled. Born from the primordial power of Chaos its...
Grinkrak the Great leads his Looncourt into the darkness under the Gnarlwood. His Loonknights are a unique breed of grot - convinced by Grinkrak's stirring rhetoric (and some judiciously applied ps...
In the ash wastes of Necromunda, fuel is as vital as water. Becoming stranded in the weather-blasted expanses leaves a vehicle exposed to the elements and the attention of roaming gangs. Those with...
Cutters are fast, agile jetbikes, reflecting House Escher's preference for deadly speed over brutish durability. Borne across the skies of the ash wastes by a staggeringly powerful engine, Cutters ...
Designed to match the Escher Gang from Necromunda Underhive, this set of 8 16mm dice are coloured in metallic purple and black, with yellow numbers and icons. The set includes all the dice you need...
Exalted Heroes of Chaos are battle-tested warriors whose deeds have caught the notice of the gods – and now seek to make a true name for themselves. Determined to win glory and divine favour, they ...
The Blade of the First Prince was one of Archaon’s loyal Varanguard – a champion of the Eighth Circle known as Atarus – until he renounced the Everchosen and swore fealty to the Dark Master. Destro...
The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive noti...
Return to the Splintered Land of Gallet for the second season of 2022-23, as armies from across the Mortal Realms venture into the lightless netherworld below the surface of Ghur. Only the bravest ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '