A defiant force of key Astra Militarum units, including Cadian infantry and the armoured might of two Rogal Dorn tanks
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A voracious horde of key Tyranids units, including a huge Hormagaunt swarm and the massive Norn Emissary
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A brutal mob of key Beast Snagga Ork units, with rampaging squig riders led by the legendary Mozrog Skragbad
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Ionus Cryptborn is a living legend who descends like a silent shadow over the most beleaguered battlefields on the back of his terrifying Draconith, Cthorak. Accompanying him into battle are his St...
Pontifex Zenestra is the revered leader of the Cult of the Wheel – one of the more influential Sigmarite faiths found throughout the Free Cities. As the Matriarch gives her inspiring battlefield se...
Freeguild Command Corps are groups of experts, champions, and other aides-de-camp, called upon by their Freeguild Marshal to offer battlefield advice and assistance. These specialist soldiers range...
The battlefield shakes under the heavy hooves of the Freeguild Cavaliers as they make their charge. No idle jousters these – theirs is a war of grinding, brutal attrition where man and steed alike ...
Nimble combat suits for Van Saar gangs, equipped with jump boosters
Builds two Ash Wastes Arachni-rigs with a variety of weapon and build options
Boost over rivals and unleash a fusillade of m...
Cadia's officer class are exceptional leaders, serving in perhaps the Imperium's most outstanding regiments. Trained to be the very best and surrounded by a cadre of hand-picked guards and aides, t...
Boarding Patrol: Adeptus Mechanicus provides a balanced force of cybernetic warriors, perfectly suited to crushing and incinerating foes in games of Warhammer 40,000 – especially in the dense a...
Orruk Ardboyz plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an arra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '