Two tales of mystery and horror-an abandoned roadside motel has captured Rodney's imagination, and now he's being pulled back to "The Juniper Lodge." Then, in a small Alaska town, when Cathy's frie...
The crew of the P3G-A5U5 ventures back into Nullspace, chasing a slippery Olymp0s fugitive through the memories of a simulation bank, where Clay must face his own painful past.
NIGHTWING TAKES HIS CITY TO THE BRINK! After tragedy strikes, Nightwing seeks to hold the gangs of Bludhaven accountable. But alliances in this city may not be what they seem, and powered-up Spheri...
NIGHTWING TAKES HIS CITY TO THE BRINK! After tragedy strikes, Nightwing seeks to hold the gangs of Bludhaven accountable. But alliances in this city may not be what they seem, and powered-up Spheri...
NIGHTWING TAKES HIS CITY TO THE BRINK! After tragedy strikes, Nightwing seeks to hold the gangs of Bludhaven accountable. But alliances in this city may not be what they seem, and powered-up Spheri...
NIGHTWING TAKES HIS CITY TO THE BRINK! After tragedy strikes, Nightwing seeks to hold the gangs of Bludhaven accountable. But alliances in this city may not be what they seem, and powered-up Spheri...
NIGHTWING TAKES HIS CITY TO THE BRINK! After tragedy strikes, Nightwing seeks to hold the gangs of Bludhaven accountable. But alliances in this city may not be what they seem, and powered-up Spheri...
RAM V AND EVAN CAGLE RESHAPE THE MYTHOLOGY OF THE DCU! An old god has died, and the reverberations of his passing are felt across the universe, setting forth the soldiers of an intergalactic army a...
RAM V AND EVAN CAGLE RESHAPE THE MYTHOLOGY OF THE DCU! An old god has died, and the reverberations of his passing are felt across the universe, setting forth the soldiers of an intergalactic army a...
RAM V AND EVAN CAGLE RESHAPE THE MYTHOLOGY OF THE DCU! An old god has died, and the reverberations of his passing are felt across the universe, setting forth the soldiers of an intergalactic army a...
RAM V AND EVAN CAGLE RESHAPE THE MYTHOLOGY OF THE DCU! An old god has died, and the reverberations of his passing are felt across the universe, setting forth the soldiers of an intergalactic army a...
RAM V AND EVAN CAGLE RESHAPE THE MYTHOLOGY OF THE DCU! An old god has died, and the reverberations of his passing are felt across the universe, setting forth the soldiers of an intergalactic army a...
The multiverse would be a much less lively place without the hijinks and shenanigans of the one and only Clown Princess of Crime. But now it's her turn to screw it all up!Harley's been busy getting...
Aubrey Jean's life is now a total mess. He's still hooking up with Persica but also texting with Kren in secret. And editing Durian is not the simplest job in the world... It's torture! The excitin...
IS THIS THE END OF STATIC?! The assassin, Sanction, has set his sights on Paris Island with the goal of eliminating the Blood Syndicate once and for all. Meanwhile, Rocket seeks out Static in hopes...
IS THIS THE END OF STATIC?! The assassin, Sanction, has set his sights on Paris Island with the goal of eliminating the Blood Syndicate once and for all. Meanwhile, Rocket seeks out Static in hopes...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '