EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
THOMPSON & SHERMAN'S RED-HOT REIMAGINING OF WONDER WOMAN UNLEASHES MONSTER MAYHEM! Gateway City has never seen anything like the Harbinger-Prime, the enormous, ravenous monster that has just ri...
EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
EISNER WINNER KELLY THOMPSON AND BREAKOUT ARTIST HAYDEN SHERMAN REINVENT WONDER WOMAN FROM THE GROUND UP! Without the island paradise...without the sisterhood that shaped her...without a mission of...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
ENTER: STEVE TREVOR! A Harbinger is but a messenger. It is The Tetracide that you must fear, for The Tetracide leaves nothing behind. Diana's true enemy has been revealed--and it will take everythi...
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
DIANA MAKES THE ULTIMATE SACRIFICE! The Tetracide is "The Four Killer"...and Diana has done the unthinkable to escape its fatal grasp. The move may have saved her to fight another day, but the pric...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '