THE TRINITY OF EVIL HAS WON. DC's epic summer event kicks off with a bang, as the combined might of FAILSAFE and the BRAINIAC QUEEN has at last given Amanda Waller the ability to steal the metahuma...
THE TRINITY OF EVIL HAS WON. DC's epic summer event kicks off with a bang, as the combined might of FAILSAFE and the BRAINIAC QUEEN has at last given Amanda Waller the ability to steal the metahuma...
THE TRINITY OF EVIL HAS WON. DC's epic summer event kicks off with a bang, as the combined might of FAILSAFE and the BRAINIAC QUEEN has at last given Amanda Waller the ability to steal the metahuma...
THE TRINITY OF EVIL HAS WON. DC's epic summer event kicks off with a bang, as the combined might of FAILSAFE and the BRAINIAC QUEEN has at last given Amanda Waller the ability to steal the metahuma...
THE TRINITY OF EVIL HAS WON. DC's epic summer event kicks off with a bang, as the combined might of FAILSAFE and the BRAINIAC QUEEN has at last given Amanda Waller the ability to steal the metahuma...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
SIEGE OF THE FORTRESS OF SOLITUDE! In the aftermath of Amanda Waller's total victory, the metahumans of the DC universe have been depowered, scattered to the wind, and are reeling from critical def...
THE LAST STAND OF PARADISE ISLAND! Our heroes are on the run following the Trinity of Evil's devastating attack on the fortress of Solitude! With Superman's headquarters in ruin and the super-power...
THE LAST STAND OF PARADISE ISLAND! Our heroes are on the run following the Trinity of Evil's devastating attack on the fortress of Solitude! With Superman's headquarters in ruin and the super-power...
THE LAST STAND OF PARADISE ISLAND! Our heroes are on the run following the Trinity of Evil's devastating attack on the fortress of Solitude! With Superman's headquarters in ruin and the super-power...
THE LAST STAND OF PARADISE ISLAND! Our heroes are on the run following the Trinity of Evil's devastating attack on the fortress of Solitude! With Superman's headquarters in ruin and the super-power...
THE LAST STAND OF PARADISE ISLAND! Our heroes are on the run following the Trinity of Evil's devastating attack on the fortress of Solitude! With Superman's headquarters in ruin and the super-power...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '