Written by Grant Morrison Art and cover by Dave McKean In celebration of the 16th anniversary of the critically acclaimed Batman story that helped launch the U.S. careers of Grant Morrison and Da...
It is the most feared house in all of Gotham City. It contains the worst that the city has to offer. It is the place the Dark Knight's most dangerous and psychotic foes call home. Writer/artist Sam...
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss....
In the wondrous lands of all of Earth’s dreams, there exists a fiction so real it may as well be fact. Only those dreamers who have left the waking world behind may venture into the darkest recesse...
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close ...
A horde of monsters has risen from the dust, and Joe and Jenny find themselves outnumbered. The cultists provided them with just one clue: Greymont. But where-or who-is Greymont? Will Joe and Jenny...
After their encounter with Olmstead, Joe and Jenny are hurtled through the depths of time. With prehistoric beasts on their tail-and bound by the whims of the artifact-Joe and Jenny must find t...
Teetering on the brink of insanity and marooned on the Stairway of Time, Joe and Jenny must learn how to control the hourglass and take hold of their fates...or be lost forever. Meanwhile, Abigail ...
Overview
The boundaries between worlds has drawn perilously thin… Arkham Horror: The Card Game is a cooperative Living Card Game® set amid a backdrop of Lovecraftian horror. As the Ancient Ones see...
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the...
For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But research into the play’s dark history has convinced you that something foul is at work. Disappearances. ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '