Aquaman, the King of Atlantis, has never found a true home in either of the worlds that he was born of. In these tales from AQUAMAN: REBIRTH #1 and issues #1-6 of the new series, the King of Atlant...
The first collection of the new AQUAMAN series, now in trade paperback! The superstar creators from BLACKEST NIGHT and BRIGHTEST DAY reunite to take AQUAMAN to amazing new depths! AQUAMAN has...
In the wake of the epic 'Drowned Earth,' an amnesiac Arthur Curry washes ashore on a remote island and ends up being cared for by a young woman named Caille, who's just a little too curious for com...
In the wake of the epic 'Drowned Earth,' an amnesiac Arthur Curry washes ashore on a remote island and ends up being cared for by a young woman named Caille, who's just a little too curious for com...
The tides turn for the Sea King as Kelly Sue DeConnick and red-hot artist Robson Rocha steer Aquaman into uncharted waters! Arthur Curry discovers more of his true nature and his connection to the ...
The tides turn for the Sea King as Kelly Sue DeConnick and red-hot artist Robson Rocha steer Aquaman into uncharted waters! Arthur Curry discovers more of his true nature and his connection to the ...
In these stories from AQUAMAN #7-13, Aquaman joins up with his old teammates, The Others, to learn who destroyed Atlantis! But as they seek the truth, Black Manta is stalking them all-and Mera lear...
Recovering and rebuilding after the 'Deluge,' Aquaman finds himself locked in a ferocious battle with Warhead, a monster awakened during Atlantis' war with the surface. Then, Deadwater makes an unw...
'Year of the Villain' strikes Aquaman as Black Manta and his Mecha Manta invade Amnesty Bay with one target in mind: Aqualad! It's land versus sea in a battle of titanic proportion! But which side ...
Aquaman, who long ago lost contact with his people, must watch as armies emerge from the sea to attack the surface world. The Justice League answers the call to defend the shores from the invading ...
Aquaman, who long ago lost contact with his people, must watch as armies emerge from the sea to attack the surface world. The Justice League answers the call to defend the shores from the invading ...
Unfolding from 'Throne of Atlantis' comes a murder mystery that sends Aquaman to the ends of the Earth to reveal a reveal a threat to those closest to him! Plus, Aquaman enlists The Others to help ...
Enraged by rumors of Arthur's survival in the slums of Atlantis, the ruthless King Rath orders the use of ancient Atlantean techno-magic to track down the Aquaman at all costs! But the ex-king Arth...
'Sea of Storms' is collected from AQUAMAN #26-32 and ANNUAL #2! Aquaman faces a forgotten Atlantean legend: the Karaqan! A massive crustacean of incredible power, the Karaqan once served the King o...
Arthur joins forces with his new ally Dolphin, his loyal frenemy Vulko and the love of his life, Mera, to rally the underworld of Atlantis and end the reign of the nefarious King Rath! But even as ...
After a decisive victory is won by Aquaman and the resistance, King Rath tightens his grip on Atlantis by unleashing an ancient magic that has not been seen for thousands of years. Can Aquaman and ...
The Chimera has arrived to destroy the King of the Seven Seas, and Arthur may not be able to stop him! And with threat after threat demanding his attention, it's fallen to Mera to hold Atlantis tog...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '