Written by Grant Morrison; Art by Chas Truog, Tom Grummett, Doug Hazlewood, Steve Montano, and Mark McKenna; Cover by Brian Bolland The second collection of Grant Morrison's groundbreaking run on...
Written by Grant Morrison; Art by Chas Truog, Doug Hazlewood, Paris Cullins, Mark Farmer, and Steve Montano; Painted Cover by Brian Bolland This long-awaited third trade paperback completes the c...
The world has fallen to the Rot! Animal Man forms an uneasy alliance with Swamp Thing as the world falls deep into decay. The two heroes travel the decimated planet, scrounging up misfit crimefight...
Continuing Buddy Baker's surreal adventures, this volume features stories from ANIMAL MAN #27-37! In these tales, Animal Man becomes trapped in a prehistoric jungle in his bathroom, saves his daugh...
Following the loss of his son, Buddy Baker finds he can't mourn in peace without constant media intrusions that his newfound fame as an actor have brought about. But Buddy must rise to the challeng...
The final battle for The Red begins here! Brother Blood has come to claim the mantle of avatar from Animal Man's daughter Maxine, murdering and plundering his way to power. Now Buddy Baker must def...
In these stories from Animal Man #38-#50, Buddy Baker must make a cross-country drive to reunite with his family in Vermont, but along the way he encounters dangers including the Bear King, a super...
In these stories from ANIMAL MAN #51-63, after being killed in a car crash, Animal Man struggles to return to life by climbing the evolutionary ladder one step at a time. But can he reincarnate him...
When animals grow tired of being caged and abused, it’s only a matter of time before they have nothing to lose but their cages...When an uprising puts a pound in control of the animals, they make q...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find the...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find the...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find the...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find the...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find the...
When animals grow tired of being caged, killed, and sold off-it's only a matter of time before they've had enough... When an uprising puts a pound in control of the animals, they quickly find them...
The groundbreaking graphic storytelling event series continues as the animals find themselves faced with a new challenge: freedom. With food supplies dwindling, the animals must decide quickly how ...
The groundbreaking graphic storytelling event series continues as the animals find themselves faced with a new challenge: freedom. With food supplies dwindling, the animals must decide quickly how ...
The groundbreaking graphic storytelling event series continues as the animals find themselves faced with a new challenge: freedom. With food supplies dwindling, the animals must decide quickly how ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '