The six best people in the world will be given superpowers by a Korean billionaire who's cracked the superhuman code. First up is an Ambassador for India and his training at their secret Antarctic ...
The six best people in the world will be given superpowers by a Korean billionaire who's cracked the superhuman code. First up is an Ambassador for India and his training at their secret Antarctic ...
The six best people in the world will be given superpowers by a Korean billionaire who's cracked the superhuman code. First up is an Ambassador for India and his training at their secret Antarctic ...
The world is in a frenzy. Everyone wants superpowers, but only six people will be selected as their country's Ambassadors in this global competition. Meet the mother and son superhero team from Paris!
The world is in a frenzy. Everyone wants superpowers, but only six people will be selected as their country's Ambassadors in this global competition. Meet the mother and son superhero team from Paris!
Our most action-packed issue yet moves the story to Brazil, where a Catholic priest fighting drug lords is offered a spot on this international super-team-but he's happy just doing God's work in th...
Our most action-packed issue yet moves the story to Brazil, where a Catholic priest fighting drug lords is offered a spot on this international super-team-but he's happy just doing God's work in th...
Our most action-packed issue yet moves the story to Brazil, where a Catholic priest fighting drug lords is offered a spot on this international super-team-but he's happy just doing God's work in th...
The Ambassadors are special individuals, handpicked from every country for their incredible decency. So why is the Australian Ambassador an old-school, anti-progressive PR nightmare?
The Ambassadors are special individuals, handpicked from every country for their incredible decency. So why is the Australian Ambassador an old-school, anti-progressive PR nightmare?
MINISERIES FINALE The Ambassador for Mexico completes the team as they face their first major conflict together and find out the truth behind Choon-He Chung's husband's superhuman upgrade programm...
MINISERIES FINALE The Ambassador for Mexico completes the team as they face their first major conflict together and find out the truth behind Choon-He Chung's husband's superhuman upgrade programm...
MINISERIES FINALE The Ambassador for Mexico completes the team as they face their first major conflict together and find out the truth behind Choon-He Chung's husband's superhuman upgrade programm...
You've cracked the superhuman mystery and can give superpowers to six different people around the world. Who do you choose? The world's greatest and most ambitious superhero comic needs the world's...
You've cracked the superhuman mystery and can give superpowers to six different people around the world. Who do you choose? The world's greatest and most ambitious superhero comic needs the world's...
Advance solicited for September release! Amber Blake was only a child when she was recruited to the Cleverland Institute, a school for gifted children. But predators hide in the school's administra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '