The opposing forces of reality and Wonderland threaten turmoil for Alice and her daughter! As Alice slips deeper under her father’s influence, her struggle with her own mind escalates, leaving her ...
The opposing forces of reality and Wonderland threaten turmoil for Alice and her daughter! As Alice slips deeper under her father’s influence, her struggle with her own mind escalates, leaving her ...
The opposing forces of reality and Wonderland threaten turmoil for Alice and her daughter! As Alice slips deeper under her father’s influence, her struggle with her own mind escalates, leaving her ...
The opposing forces of reality and Wonderland threaten turmoil for Alice and her daughter! As Alice slips deeper under her father’s influence, her struggle with her own mind escalates, leaving her ...
There’s dangers all around for Alice and her family! Thomas and Theo escalate their threats, pushing Edith to pursue a secret new plan.Meanwhile, Alice’s grip on reality slips as Wonderland presse...
There’s dangers all around for Alice and her family! Thomas and Theo escalate their threats, pushing Edith to pursue a secret new plan.Meanwhile, Alice’s grip on reality slips as Wonderland presse...
There’s dangers all around for Alice and her family!Thomas and Theo escalate their threats, pushing Edith to pursue a secret new plan.Meanwhile, Alice’s grip on reality slips as Wonderland presses ...
Pressure mounts on all sides as Alice heads back through the looking glass! Alice’s grip on reality is slipping, and Wonderland knows it.Paraded as a prize by the Caterpillar and claimed as a trium...
Pressure mounts on all sides as Alice heads back through the looking glass! Alice’s grip on reality is slipping, and Wonderland knows it.Paraded as a prize by the Caterpillar and claimed as a trium...
Pressure mounts on all sides as Alice heads back through the looking glass! Alice’s grip on reality is slipping, and Wonderland knows it.Paraded as a prize by the Caterpillar and claimed as a trium...
Eighteen-year-old Ryohei Arisu is sick of his life. School sucks, his love life is a joke, and his future weighs on him like impending doom. As he struggles to exist in a world that can't be bother...
Aguni now has control of the Beach, and one of his first actions as king is to leave Ryohei locked in a room on one of the empty floors of the hotel to die of an expired visa. But Ryohei gets an un...
The battle against the King of Hearts continues as Arisu and his team struggle to make up for their shocking point deficit. But no matter what strategy they try, the king and his compatriots mainta...
The Face Card games continue to be a deadly challenge to Borderland's visitors, with most having complicated or confusing rules meant to trick players into dooming themselves. In contrast, the King...
Not every visitor to Borderland spends all their time merely struggling to survive the games. Much like Arisu, some players are hunting for the truth behind the strange and deadly world they've fou...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '