DEATH RACE TO THE STARS! A roving gang of Warworld Phaelosians is towing precious cargo! To retrieve it, Superman will have to beat them at their own warp-speed game--and engage the fearless Valkyr...
DAWN OF THE RED KING! A son of Superman reigns as King of Apokolips! How will the universe’s most radical Kryptonian supremacist respond to the true Last Son of Krypton, and what does the Red King ...
DAWN OF THE RED KING! A son of Superman reigns as King of Apokolips! How will the universe’s most radical Kryptonian supremacist respond to the true Last Son of Krypton, and what does the Red King ...
SUPERMAN AND CHILD: UNITED? Superman will always help someone in need, but since he was thrown into the future, his first priority has been to rescue Otho and Osul-Ra. The Valkyries of Phaelosia ha...
SUPERMAN AND CHILD: UNITED? Superman will always help someone in need, but since he was thrown into the future, his first priority has been to rescue Otho and Osul-Ra. The Valkyries of Phaelosia ha...
SUPERMAN AND CHILD: UNITED? Superman will always help someone in need, but since he was thrown into the future, his first priority has been to rescue Otho and Osul-Ra. The Valkyries of Phaelosia ha...
THE FUTURE OF THE PHANTOM ZONE! After a face-off with Pyrrhos, Superman has won the support of the Fourth World, but it's not going to be enough. As Kryl-Ux grows more powerful, he also grows less ...
THE FUTURE OF THE PHANTOM ZONE! After a face-off with Pyrrhos, Superman has won the support of the Fourth World, but it's not going to be enough. As Kryl-Ux grows more powerful, he also grows less ...
Collected from SUPERMAN #367, 372, 375, ACTION COMICS #539- 541, 544, 545, 546 and 551-554, SUPERMAN SPECIAL #1, 2 and DC COMICS PRESENTS ANNUAL #3, these stories spotlight the dynamic artwork of...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
The faces are familiar, but the situation is a nightmare. Jon Kent finds himself on an Earth where his friends and loved ones are at war--a place where his personal heroes fight each other for cont...
The faces are familiar, but the situation is a nightmare. Jon Kent finds himself on an Earth where his friends and loved ones are at war--a place where his personal heroes fight each other for cont...
The faces are familiar, but the situation is a nightmare. Jon Kent finds himself on an Earth where his friends and loved ones are at war--a place where his personal heroes fight each other for cont...
The faces are familiar, but the situation is a nightmare. Jon Kent finds himself on an Earth where his friends and loved ones are at war--a place where his personal heroes fight each other for cont...
SUPER SON VS. SUPER SON! It's Batman versus Superman. Super Son versus Super Son. Injustice Superman is ruling with a fist of steel. Can Jon Kent free an entire world? And what could he lose if he ...
Another Superman has fallen.Across the multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing—Kal-El's son, Jon Kent!Jon will have...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '