SERIESPREMIEREBounty hunter Akeldama “Blood” Bledsoe and her cantankerous talking gun Thunder are the best out there at bringing in the bad guys.However, when the galaxy’s most dangerous criminal b...
SERIESPREMIEREBounty hunter Akeldama “Blood” Bledsoe and her cantankerous talking gun Thunder are the best out there at bringing in the bad guys.However, when the galaxy’s most dangerous criminal b...
SERIES PREMIERE Bounty hunter Akeldama “Blood” Bledsoe and her cantankerous talking gun Thunder are the best out there at bringing in the bad guys. However, when the galaxy’s most dangerous crimin...
SERIES PREMIERE Bounty hunter Akeldama “Blood” Bledsoe and her cantankerous talking gun Thunder are the best out there at bringing in the bad guys. However, when the galaxy’s most dangerous crimin...
SERIES PREMIERE Bounty hunter Akeldama “Blood” Bledsoe and her cantankerous talking gun Thunder are the best out there at bringing in the bad guys. However, when the galaxy’s most dangerous crimin...
NEW STORY ARC BLOOD IS IN THE LAST PLACE SHE EXPECTED! After the surprising conclusion of the previous issue, Blood finds herself in an impossible situation and desperate to get the odds back in...
NEW STORY ARC BLOOD IS IN THE LAST PLACE SHE EXPECTED! After the surprising conclusion of the previous issue, Blood finds herself in an impossible situation and desperate to get the odds back in...
BLOOD LIVES An old enemy is back and on the hunt for Blood, whose legend has spread. With one goal in mind—reunite with Thunder—Blood will have to journey where few dare to go... the Unde...
BLOOD LIVES An old enemy is back and on the hunt for Blood, whose legend has spread. With one goal in mind—reunite with Thunder—Blood will have to journey where few dare to go... the Unde...
IT’S THE IPPF VS. BLOOD! Blood is on the run from a ghost of her past. IPPF agents are hot on her trail, but there are unexpected allies lurking in the shadows.
IT’S THE IPPF VS. BLOOD! Blood is on the run from a ghost of her past. IPPF agents are hot on her trail, but there are unexpected allies lurking in the shadows.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '