The Warpaints Fanatic Effects: Plasma Coil Glow is a one-coat fluorescent paint that makes it easy to create glowing lenses, power weapons, and magical spells.
The Warpaints Fanatic Effects: Data System Glow is a one-coat fluorescent paint that makes it easy to create glowing lenses, power weapons, and magical spells.
The Warpaints Fanatic Effects: Lens Flare Glow is a one-coat fluorescent paint that makes it easy to create glowing lenses, power weapons, and magical spells.
The Warpaints Fanatic Effects: Radiation Glow is a one-coat fluorescent paint that makes it easy to create glowing lenses, power weapons, and magical spells.
The Warpaints Fanatic Effects: Power Node Glow is a one-coat fluorescent paint that makes it easy to create glowing lenses, power weapons, and magical spells.
The Warpaints Fanatic: Diabolic Plum is a diabolically deep purple that is the darker magenta tone in the range. It’s the darkest tone from the “Magentas” Flexible Colour Triad and its Practical Co...
For cards measuring up to 70 x 70mm.This card size became popular in the Power Grid game family, but are also found in many other games like the various Catan Card Games and the King of Tokyo expan...
The Warpaints Fanatic: Royal Blue is a strong blue that is versatile as a base coat or highlight colour for vivid blues. It’s one of the two middle tones from the “Vivid Blues” Flexible Colour Tria...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '