For cards measuring up to 70 x 70mm.This card size became popular in the Power Grid game family, but are also found in many other games like the various Catan Card Games and the King of Tokyo expan...
The Warpaints Fanatic: Royal Blue is a strong blue that is versatile as a base coat or highlight colour for vivid blues. It’s one of the two middle tones from the “Vivid Blues” Flexible Colour Tria...
The Warpaints Fanatic: Regal Blue is a deep blue that is perfect for regal adornments and any vivid blue project. It’s the second-darkest tone from the “Vivid Blues” Flexible Colour Triad and its P...
The Warpaints Fanatic: Imperial Navy is a very deep blue and the perfect base coat for vivid blues. It’s the darkest tone from the “Vivid Blues” Flexible Colour Triad and its Practical Colour Name ...
The Warpaints Fanatic: Augur Blue is a very light colour and a natural highlight for pale blues. It’s the lightest tone from the “Strong Pale Blues” Flexible Colour Triad and its Practical Colour N...
The Warpaints Fanatic: Baron Blue is a light purplish blue that works well as a light base tone or highlight colour. It’s the second-lightest tone from the “Strong Pale Blues” Flexible Colour Triad...
The Warpaints Fanatic: Alpha Blue is a purplish blue and a natural highlight for pale blues. It’s one of the two middle tones from the “Strong Pale Blues” Flexible Colour Triad and its Practical Co...
The Warpaints Fanatic: Ultramarine Blue is a strong purplish blue that matches the Warpaint Air and Colour Primer of the same name. It’s one of the two middle tones from the “Strong Pale Blues” Fle...
The Warpaints Fanatic: Gothic Blue is a deep purplish blue that makes for a great shadow colour for ultramarine. It’s the second-darkest tone from the “Strong Pale Blues” Flexible Colour Triad and ...
The Warpaints Fanatic: Aegis Aqua is a pale greenish blue that is a natural highlight for green-blues. It’s the lightest tone from the “Deep Green-Blues” Flexible Colour Triad and its Practical Col...
The Warpaints Fanatic: Shieldwall Blue is a greyish green blue that works well as a light base tone or highlight colour. It’s the second-lightest tone from the “Deep Green-Blues” Flexible Colour Tr...
The Warpaints Fanatic: Phalanx Blue is a greenish blue that is a natural mid-tone for deep green-blues. It’s one of the two middle tones from the “Deep Green-Blues” Flexible Colour Triad and its Pr...
The Warpaints Fanatic: Tidal Blue is a dark greenish blue that is versatile as a base colour or highlight for deep green-blues. It’s one of the two middle tones from the “Deep Green-Blues” Flexible...
The Warpaints Fanatic: Abyssal Blue is a very dark greenish blue that is reminiscent of a deep abyss. It’s the second-darkest tone from the “Deep Green-Blues” Flexible Colour Triad and its Practica...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '