Halcyon, Armory, and Battle Rocket desperately try to keep the Prestige's plans in motion as Oliver's growing powers hold them at bay. Plus, the true story behind Baron Vanish starts coming togethe...
Halcyon, Armory, and Battle Rocket desperately try to keep the Prestige's plans in motion as Oliver's growing powers hold them at bay. Plus, the true story behind Baron Vanish starts coming togethe...
VENOM GOES WILD! VENOM and international super-spy SILVER SABLE have formed an unsteady alliance to stop a doomsday weapon from falling into the wrong hands. But they’re not the only players in the...
VENOM GOES WILD! VENOM and international super-spy SILVER SABLE have formed an unsteady alliance to stop a doomsday weapon from falling into the wrong hands. But they’re not the only players in the...
Just when it seems like Janet and Nadia Van Dyne might lose a mental and physical battle against the Creature from Kosmos, an unlikely ally returns to remind them where real strength comes from. Wi...
Sid's story continues! After the shocking revelations in the last issue, we fall back into Sid's journey. We'll see some "old" familiar faces and some horrifying new ones as she fights for her life...
Sid's story continues! After the shocking revelations in the last issue, we fall back into Sid's journey. We'll see some "old" familiar faces and some horrifying new ones as she fights for her life...
Enter the Grindhouse of X! When Jubilee and Boom-Boom agree to take Dazzler out for a night on the town to console her after her nasty breakup, they have no idea they're about to be kidnapped and p...
Edward Zero quit being a spy thug, left the Agency, found a better life in Iceland. But when a volcano erupts and the past comes back in a myriad of ways, what does the path ask of him? Palestine, ...
With the Corinthian loose in the waking world, it s no surprise that people are turning up dead...although this time, they re not the nightmare s doing. (Well, most of them.) The Corinthian i...
It s not in the Corinthian s nature to save a life but if he wants to understand the nature of the Smiling Man, he s going to have to protect one of the few people to have ever seen him. Un...
The iconic cinematic hunter from out space makes its Marvel Comics debut Hunt. Kill. Repeat. In the near future, a young girl sees her family slaughtered by the deadliest and most feared hunter in ...
Mash and the gang are in a celebratory mood after defeating the Magia Lupus, but it isn't long before the mysterious criminal organization Innocent Zero comes to threaten the peace! Abel is overwhe...
After getting separated, Mash and the gang face off against individual members of the Magia Lupus, the group of Lang dorm baddies who have been stealing magic power from other students. Mash manage...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
Jon Kent arrives on an Earth he's never seen...the world of Injustice! While a Kal-El rules this world in seeming peace, why does everyone Jon meets fear the S symbol on his chest? And why is Batma...
It's Batman versus Red Mask in a brutal Gotham that's never known hope! Can the Dark Knight overcome the terrifying infection that Red Mask has unleashed? Only one thing is certain: he won't be abl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '