Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
Seven years have passed, and without its most powerful wizards Fairy Tail has become the laughingstock of the magical world! Even after retuning, Natsu, Erza, Makarov and the others quickly realize...
Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
The Grand Magic Games finally begin, but the member of Fairy Tail's team are shocked to find themselves facing off against their old nemesis Raven Tail! They may no longer be a 'dark guild,' but as...
Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
The magical epic continues! The further adventures of dragon slayer wizards Natsu, Gajeel, and Wendy, and their friends in the Fairy Tail magical guild!
To the surprise of no one, Natsu hasn't really thought through his plan to rescue Lucy. Along the way, they face a death trap, a team of magical executioners, and another Lucy? Meanwhile, Erza stru...
The shape-shifting 100-point alien boss has finally been destroyed-along with much of Osaka-and Kei Kurono is back on the team, resurrected after his second death. But good times never last as the ...
In the final matches of the Grand Magic Games, a wounded Erza struggles against a sadistic Minerva who can twist space itself, Gajeel sinks into the shadows against a powered-up Rogue, and Laxus fa...
Hiroya Oku (W/A) With America in ruins and Gantz teams the world over slaughtered, an armada of war machines the size of skyscrapers rains down on Japan and begins the systematic extermination of ...
The fateful day is finally here: July 7, X791! A lunar eclipse presages an invasion by ten thousand dragons. Humanity's only hope is the Eclipse Cannon, but what waits behind the door: hope or desp...
As the alien war machine continues its systematic slaughter of humanity, Gantz teams are assembled for a desperate assault. But will a fight within the heart of the immense alien mothership be the ...
Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
As masses of helpless humans are brought aboard the gigantic alien mothership, the horror on the ground below looks like a picnic compared to what the monstrous invaders have in store for their pri...
The Tokyo team use their Gantz orb to recruit fellow warriors for a desperate assault to free humans imprisoned on the alien mother ship. But the orb no longer has the power to heal or regenerate t...
Seventeen-year-old Lucy is an attractive mage-in-training who wants to join a magician's guild so that she can become a full-fledged magician. The guild she dreams about joining is the most famous ...
The devastating war against the alien invaders is over! A new day of peaceful coexistence is dawning! Olive branches for everyone! Of course, before tranquility can be attained, something must be d...
A battle for supernatural supremacy rages in Kyoto! When a strange dimension overlaps with our reality, Hana and the members of her Inou Squad use their mystical dominion over the elements to prote...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '