Collecting GREEN LANTERN CORPS #61-63, GREEN LANTERN: EMERALD WARRIORS #11-13 and WAR OF THE GREEN LANTERNS: AFTERMATH #1-2! In the aftermath of 'War of the Green Lanterns,' the Green Lantern C...
Abdul Alhazred is an Arab-American folklore professor turned soldier whose fear of death stems from uncer-tainty about the existence of an afterlife. Then he joins THE GODKILLERS, a special forces ...
Written by Garth Ennis Art by Cam Kennedy, David Lloyd, Carlos Ezquerra and Gary Erskine Design cover Reprinting the second quartet of WAR STORY one-shots from acclaimed writer Garth Ennis. This c...
Written by Bruce Jones Art by Al Barrionuevo & Jimmy Palmiotti Cover by Neal Adams It's a time-warped tale for the ages as warriors throughout the history of the DCU find themselves trapped o...
Written by Bruce Jones Art by Al Barrionuevo, Jimmy Palmiotti, Scott Kolins and Graham Nolan Cover by Justiniano In this concluding volume, featuring issues #7-12 of the miniseries, a USAF pilot,...
The critically-acclaimed Free-to-Play Cooperative Shooter comes to comics! In the far future, humanity's descendants scramble to survive in a galaxy rife with conflict, scavenging for ancient techn...
Survive the grim darkness of the future with the Sisters of Battle! A squad of Adepta Sororitas, led by Canoness Veridyan, arrives on Planet Siscia to retrieve a lost Inquisitorial acolyte and put ...
The saga of WARHAMMER 40,000 comes to Marvel Comics! In the grim darkness of the far future, there is only war. Marneus Calgar, the legendary Chapter Master of the Ultramarines, leads his elite Spa...
The Inquisition moves amongst mankind like an avenging shadow, striking down the enemies of humanity with uncompromising ruthlessness. When he finally corners an old foe, Inquisitor Gregor Eisenhor...
The Warlocks protect the Grid. They are the last line of defense against the awful forces of chaos that lurk in the darkness outside the Grid. There's only one problem - they hate each other.
Thrown forward in time to Mars' dark future, Dejah finds a world all but conquered by invaders from the planet Earth. With no way home, she joins a rebel army of Green and Red men that is led by h...
100,000 years before the time of John Carter! Barsoom is a dying world: its once mighty oceans are receding and its atmosphere grows more tenuous by the day. The Orovars, who have dominated for a m...
Second Printing! The original warrior of Mars comes to Dynamite! Warlord of Mars is an incredible enhancement of the classic Edgar Rice Burroughs story, Princess of Mars. If you thought you knew th...
John Carter disappeared from Mars as mysteriously as he arrived. Days before he did, an unknown assassin murdered the guardian of the Red Planet's life support system. Carter himself is implicated ...
Written by MIKE GRELL Art by MIKE GRELL & CHAD HARDIN Cover by MIKE GRELL The Warlord has been injured and can't remember his own name in this title collecting issues #7-12! Good thing he re...
Advance-solicited On sale March 10 144 pg, FC, $17.99 US Written by Mike Grell Art by Joe Prado, Chad Hardin & Walden Wong Cover by Mike Grell Travis Morgan crashes in the primitive wor...
The tones and ambiance of Terrence Malick's The Thin Red Line meets the sci-fi adventures of BLACK SCIENCE and VS in this military action thriller where sadistic entities from beyond known space ha...
The newest addition to Warren Ellis' Apparat line of original graphic novels has arrived! 1816 was called 'The Year Without A Summer.' In the weird darkness of that July's volcanic winter, Mary Wol...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '