The battle may be over, but Matt Murdock's war is far from finished! For weeks, Hell's Kitchen has been a lawless neighborhood - but when the police are finally able to resume their patrols, they s...
Can Matt Murdock deny the hero within? After SHADOWLAND, Matt left New York, turned his back on his life as Daredevil, and hopped a cross-country bus hoping to forget the bloodshed and betrayal he ...
Written by BRIAN KEENE Penciled by CHRIS SAMNEE Cover by KAARE ANDREWS Abandoned by his fianc e, his family, his church, and his government, Sergeant Dan Sylva returns to Iraq for a third tour of d...
Written by VICTOR GISCHLER & MARV WOLFMAN Penciled by GIUSEPPE CAMUNCOLI & GENE COLAN Cover by MARKO DJURDJEVIC He is the legendary Lord of the Vampires. Dracula. Who would dare attempt to ...
A medic who travels to war zones to heal the wounded, Henry Hayes has no idea that when he's in the field, he is activated by the mysterious Biotek group and becomes the ultimate weapon of assassin...
Henry Hayes knows who - and what - he is! Has CONTROL lost control? What will happen now that there are no strings on Deathlok? And when he's sent on a mission he can't stomach, what are the conseq...
Written by CHARLIE HUSTON Penciled by LAN MEDINA Cover by BRANDON PETERSON In the near future, war is a spectator sport, but someone still has to lose. Hot-shot super soldier Mike Travers is an all...
Robert Kirkman (The Walking Dead) and his Invincible collaborator Cory Walker put a fresh shine on a Golden Age hero! They don't make 'em like Keene Marlow anymore. As the Destroyer, Marlow fought ...
As magic faced its last days, Mr. Misery helped Doctor Strange defeat the Empirikul. But that doesn't make Misery a hero. Not one bit. Now, the nightmarish creature is about to show Strange the ful...
An ancient evil threatens to unravel the fabric of reality, and one Master of the Mystic Arts may not be enough to stop it. Doctor Strange must unite Sorcerers Supreme past, present and future to s...
Elektra takes on an enraged Assassin's Guild! After battles with Cape Crow, Bloody Lips, Lady Bullseye and Scalphunter, Elektra vows to take the fight back to the Guild itself. Now, it's Elektra vs...
It's zombies vs. vampires vs. an invading Southern militia as the legendary George Romero unleashes the next chapter in his ferocious undead epic! Welcome back to a very different New York City, st...
When the united Kree/Skrull army targets Earth, Captain America sends out a call for heroes! But which Avengers will stand to fight a war on three fronts? Old favorites like Scarlet Witch and the B...
Destiny in the stars! Emperor Dorrek VIII is the son of Kree hero Mar-Vell and the Skrull Princess Anelle. For years, he lived on Earth as the heroic Young Avenger called Hulkling, evading the clut...
Written by MIKE CAREY Penciled by SEBASTIAN FIUMARA Cover by PASQUAL FERRY Adapting sci-fi legend Orson Scott Card's classic novel! The alien Formics twice attacked the human race. We barely won. N...
Written by TOM DEFALCO Penciled by RON LIM Cover by CLAYTON HENRY As the Human Torch and Lyja discuss the merits of leaving the F5 to form their own team and Sharon Ventura returns to confront her ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '