His truth is revealed! After decades of leading a double life, the Man of Steel makes the monumental decision to reveal his secret identity to the world-leading to major repercussions in Metropolis...
In this new hardcover collecting SUPERMAN #18-24 and SUPERMAN ANNUAL #2, the Queen of H.I.V.E. has placed Hector Hammond's thoughts deep in Superman's mind in an effort to control the Man of Steel....
In the wake of the Psi War, Lois Lane lies in a coma, unable to speak - but her newfound powers allow her to astral project in times of need. It is just this power that brings the power hungry crea...
A new era for SUPERMAN begins as writer Geoff Johns takes the reins - and he's joined by legendary artist John Romita, Jr. in his first-ever work for DC Comics! These stories from issues #32-39 int...
H'El comes to Earth in these stories from SUPERMAN #13-17, SUPERBOY #14-17 and SUPERGIRL #14-17! This figure from Krypton's past hopes to revive the dead planet-in place of this one! As hero fights...
H'el comes to Earth in stories from SUPERMAN #13-17, SUPERBOY #14-17 and SUPERGIRL #14-17! This figure from Krypton's past hopes to revive the dead planet - in place of Earth! As hero fights hero, ...
Written and illustrated by various Cover by John Byrne Don't miss this collection of tales from the '80s, reprinted from ACTION COMICS #507-508, 554, 595, 600 (select stories), 644, SUPERMAN #408,...
Written by Otto Binder, Jerry Coleman, Bill Finger, Edmond Hamilton, and others; Art by Al Plastino, Wayne Boring, Curt Swan, Kurt Schaffenberger, and others Written in the 1950s, the stories rep...
Written by Jerry Siegel, Bill Finger, Don Cameron and others Art by Joe Shuster, Wayne Boring, Jack Burnley and others Cover by Shuster The latest in DC's decade-by-decade celebration of the best ...
Written by Chuck Austen & J.D. Finn Art by Ivan Reis, Carlos D'Anda, Marc Campos and others Cover by Ian Churchill A thrilling new volume collecting ACTION COMICS #820-825! Gog has traveled fr...
by Various Seventeen incredible Silver Age stories of the Man of Steel are collected in a fantastic trade paperback! The companion volume to Batman in the Sixties, this collection includes stories...
Written by Jerry Siegel and others Art by Various The second Archive collecting adventures from WORLD'S FINEST COMICS is here, with stories from issues #17-32 (1945-1948)! Don't miss The Man of To...
Written by Mike Kennedy Art and cover by Carlos Meglia Don't miss this softcover edition of the acclaimed hardcover written by Mike Kennedy (Star Wars: Underworld) and featuring distinctive visua...
Written by Joe Kelly, Marv Wolfman and Jeph Loeb Art by Ed Benes, Lee Bermejo, Howard Chaykin, Ian Churchill, Karl Kerschl, Phil Jimenez, Dan Jurgens, Ed McGuinness, Jerry Ordway, Tim Sale and var...
Superman always lends a hand to get things done. He works alongside the police to keep Metropolis safe. When he battles alongside his Justice League teammates, sometimes he leads and sometimes he f...
In this epic story from SUPERBOY #0 and 25, SUPERGIRL #0 and 25, SUPERMAN #0, 25 AND 23.3: H'EL, and ACTION COMICS ANNUAL #2, three heroes must unite to prevent He'l from dooming the entire universe!
In this epic from SUPERBOY #0 and 25, SUPERGIRL #0 and 25, SUPERMAN #0, 25 and 23.3: H'EL, and ACTION COMICS ANNUAL #2, three heroes must unite to prevent H'El from dooming the entire universe!
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '