When Chemo breaks free at S.T.A.R. Labs, even Superman has his hands full. The toxic titan is slipperier than he looks and soon escapes into the surrounding wilderness. While the Man of Steel tries...
Written by Kurt Busiek and Mark Evanier Art by Steve Rude, Rick Leonardi and Brad Walker Cover by Rick Leonardi & John Livesay Will Jimmy Olsen become Superman's new partner in the battle fo...
The Strange Academy teeters on the edge of tragedy! Hearts are broken, uncanny new abilities manifest and a huge secret is revealed! The students attempt to return to some sense of normalcy with a ...
This amazing celebration of all things Superman includes stories from ACTION COMICS #0, 1-2, 137, 242, 544, 775 and 900, ADVENTURES OF SUPERMAN #498, Mythology: The DC Comics Art of Alex Ross, SUPE...
The Marvel Universe's first school for sorcerers throws open its doors! The world has mysteriously changed in such an alarming way that Doctor Strange has finally done what he has avoided for decad...
Superman enters the post World War II era in these stories from ACTION COMICS #86-102. The Man of Steel helps out Hocus and Pocus, and fights the nuisances of The Prankster and Mr. Mxyztplk.
The sensational spellbinding series from Skottie Young and Humberto Ramos is given the hardcover treatment - printed in both color and black and white! Doctor Strange has opened the doors of the Ma...
Advance-solicited; on sale March 31 256 pg, FC, $19.99 US Written by Jim Starlin Art by Manuel Garcia, Jim Starlin, Rafael Albuquerque, Scott McDaniel & others Cover by Ed Benes & Ro...
Since the dawn of the Rebirth era, Mr. Oz has been plotting against DC's heroes. But when Mr. Oz at last steps from the shadows, his true identity rocks the Last Son of Krypton to his core. And if ...
In order to set himself up with a cushy job post graduation, Heller Wilson takes on a subject for his PhD thesis at the behest of his advisor. This leads him to meet with Dr. Spencer Brownfield, a ...
While Superman responds to the global chaos caused by Leviathan, Metropolis faces a local menace: the invisible mafia and its metahuman enforcer, the Red Cloud. Plus, Lex Luthor returns to Metropol...
Sometimes good police work just isn't enough, as Inspector Thomas Adye of Scotland Yard finds out when he's assigned to the Jack the Ripper case. He'll need the guidance of imprisoned madman and am...
The final epic collection of action-packed Superman adventures written by comics icon Brian Michael Bendis and illustrated by legendary artist John Romita Jr! The House of Kent, Superman, Superboy,...
J.G. Jones (52, Wanted) and Mark Waid (Irredeemable, Superman: Birthright, Kingdom Come) weave a powerful, literary, fully-painted piece of historical fiction that examines the heroic myth while ex...
Since the dawn of the Rebirth era, Mr. Oz has been plotting against DC's heroes. But when Mr. Oz at last steps from the shadows, his true identity rocks the Man of Steel to his core. And if Superma...
There is a point in every journey where there seems to be no light - no hope. After finding her way to the human stronghold, Dead Western, Bethany Black discovers there is little hope that she will...
The first collection of GRANT MORRISON'S epic run on ACTION COMICS, with art by RAGS MORALES, ANDY KUBERT and more! In these startling tales, the people of METROPOLIS turn on their new champion! P...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '