Malekith's invading army has giants - but so does Midgard! As the War of the Realms rages, four men must rise to monstrous heights at the behest of All-Mother Freyja and infiltrate the savage terri...
Jason Aaron's epic THOR run is about to shake reality to its foundations! The War of the Realms looms - but how did it begin? Watch the Dark Elf Malekith's plot unfold across these key chapters - b...
SECRET EMPIRE hits the U.S.Avengers - hard! So now it's time to fight back! In exile, believed dead, surrounded by Hydra's forces, Squirrel Girl and Enigma get a much-needed assist - from Guillotin...
In a world beset by danger, the United States of America needs heroes they can rely on. Welcome to American Intelligence Mechanics! A.I.M. will protect the nation from the wildest, weirdest threats...
This is it! The Red Room wants Nadia back, and they'll pull out all the stops to get her. The clock is ticking, and both Nadia and her friend Ying's lives are in the balance. That means the geniuse...
Nadia spent the entire first half of her life a captive of the Red Room, but now this teenage super scientist is spreading her wings! Hank Pym's daughter has a lot of time to make up for, and she's...
To all things, an ending! As the finale of Ryan North's run begins, Brain Drain is missing! And the hitherto invincible Doreen Green will have to face certain defeat to save him! It's the nuttiest ...
Squirrel Girl takes on none other than Kang the Conqueror! It's a battle for the ages across space and time as Kang attacks Doreen Green in three distinct eras! And if that isn't cosmic enough for...
The death of Squirrel Girl! Yes, you read that right! Can it be true? Has the Unbeatable really been beaten? And to death, at that? Is this truly the end of Doreen Green? You've read comics before,...
Journey back to the Big One as Captain America recalls one of his most incredible missions. It's 1941, and the Howling Commandos are enjoying a respite from the ordeal of World War II -- until Cap ...
Captain America spends some one-on-one time with his Avengers buddies! Something is eating the locals in the San Andres Mountains - Cap and Hawkeye had better hope arrows and a shield will be enoug...
Written by ED BRUBAKER Penciled by LUKE ROSS & JACKSON 'BUTCH' GUICE Cover by GERALD PAREL Who will wield the shield? In the stunning aftermath of CAPTAIN AMERICA: REBORN, a decision must be ma...
Honor four decades of myth and majesty with the United Kingdom's greatest hero! Follow Brian Braddock - handpicked for greatness by the sorcerer Merlyn - from the fateful decision that imbues him w...
Captain Marvel and the Avengers face the enemy within! When vicious echoes from the past of Earth's Mightiest Heroes crop up all over Manhattan, Carol Danvers refuses to be grounded by her recent, ...
It's a bold new frontier for Carol Danvers, soaring to ever greater heights as the leader of the all-new Alpha Flight space program! Yup, Alpha Flight - including classic favorites Puck, Sasquatch ...
In the HOUSE OF M universe, Carol Danvers glimpsed the full potential of her life. Now, with renewed focus, she embarks on a bid to become the best she can be! With support from friends like Captai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '