'A MIDWINTER NIGHT'S DREAM' Karic was the prophesied 'Chosen One,' yet now all the Dark Lands will suffer for his audacious actions against King Icarus and the snake god of the druids. Winter has c...
Written by ROBERTO AGUIRRE-SACASA Penciled by JIM MUNIZ Cover by STEVE MCNIVEN While New York freezes in the icy grip of winter, an old foe resurfaces with a grudge: Namor! And the crown prince is ...
'LEGEND,' Part Two The season has come for the 'Legend of Karic' to restore the long and bitterly divided Templar Order! But is the heroic young mouse a savior...or an unwitting agent of destructio...
Written by ROBERTO AGUIRRE-SACASA Penciled by VALENTINE DE LANDRO Cover by MIKE ALLRED Four tales of the Four! First, when two Inhuman children seek asylum with the Fantastic Four, old alliances ar...
Karic might be the Chosen One...but what does such a title even mean for the young mouse who desires only to save his family from a monstrous fate. Under the training of exile Cassius, Karic learns...
Axis of Evil beware - here comes Captain America! Our nation has never needed heroes more than we do now. With the acts of madmen threatening all we hold dear, the time has come for one man to figh...
Destiny, prophecy and free will collide as the young mouse Karic prepares himself for an audacious confrontation with the fearsome Snake god of the druids for the salvation of his family and the fa...
'A MIDWINTER NIGHT'S DREAM' Karic was the prophesied 'Chosen One,' yet now all the Dark Lands will suffer for his audacious actions against King Icarus and the snake god of the druids. Winter has c...
A scared teenager on the run. An infant child some say is humanity's savior. A former lover whose life is now hobbled by a terrible secret. A law partner accused of a horrible crime. A city overcom...
'LEGEND,' Part Two The season has come for the 'Legend of Karic' to restore the long and bitterly divided Templar Order! But is the heroic young mouse a savior...or an unwitting agent of destructio...
Matt Murdock dwells in a world of eternal darkness, forever shut off from the visual world by a blinding childhood accident. Maya Lopez suffers from a sense-depriving condition all her own: congeni...
'NIGHT'S END' On the last night of the world as it was, the restored Order of the Templar marches against the fortress stronghold of mad King Icarus. Yet as they lay siege without the guidance of K...
Welcome back, Frank! The Punisher returns, more brutal than ever, courtesy of writer Garth Ennis - and his perfect artistic partner, Steve Dillon! The critically acclaimed creators that brought you...
Not long from now, all that will stand between you and evil are THE VICTORIES: heroes sworn to protect us from crime, corruption, and the weird designer drug known as Float. As one member hits the ...
From the haunted heights of a mysterious castle to the dizzying depths of the deep seas, the Amazing Spider-Man must take on not one, not six, not twelve - but ninety-nine of the Marvel Universe's ...
Hailed as a modern masterpiece on its first release and considered to be Russell's finest work. This volume collects the critically acclaimed, Eisner Award winning, 7-issue mini-series, adapted an...
It's a gritty mutant murder mystery told by talented creator Brahm Revel (Guerillas)! Wolverine, Kitty Pryde and Rogue travel to a backwoods town to save new mutants' lives. But their help may not ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '