Back in print! When criminal investigations take a weird turn, the officers of the Chicago Police Department call in Harry Dresden! A wizard and private investigator with formidable yet unrefined s...
Written by David S. Goyer and Geoff Johns; Art by Stephen Sadowski, Michael Bair and others A team made up of heroes from the present and legends from the past, the JSA finds themselves fighting ...
Jim Butcher's The Dresden Files saga continues in this original and in-continuity graphic novel, featuring a never-before-told story set after the bestselling novel White Night and graphic novel Do...
Written by Geoff Johns & Alex Ross Art by Dale Eaglesham, Ruy Jose, Fernando Pasarin and Rodney Ramos Cover by Alex Ross Presenting a stunning new volume collecting JUSTICE SOCIETY OF AMERICA ...
(W) Jim Butcher (A) Ardian Syaf This original story is set in the New York Times-bestselling world of Jim Butcher's Dresden Files, and is scripted by Butcher himself! When the supernatural world go...
Written by Geoff Johns and Alex Ross Art by Dale Eaglesham & Ruy Jose Cover by Alex Ross The Kingdom Come Superman continues to crusade against evil alongside his new Justice Society teammates...
(W) Jim Butcher, Mark Powers (A) Ardian Syaf Harry Blackstone Copperfield Dresden is an investigator of the supernatural who also happens to be a wizard. Dresden uses his powers to aid the Chicago ...
Written by Geoff John; Art by Rags Morales and Stephen Sadowski Just like crime, gambling doesn't pay... especially when you're gambling at The House! This volume collects JSA #26-32 plus a 5-p...
A war is raging between the vampire forces of the Red Court and the White Council - a war that the wizards are losing. So desperate are the Council that they've dragooned the experienced and the ou...
Written by GEOFF JOHNS, ALEX ROSS & PETER TOMASI Art by ALEX ROSS, DALE EAGLESHAM, FERNANDO PASARIN & NATHAN MASSENGILL Cover by ALEX ROSS Collecting JUSTICE SOCIETY OF AMERICA #19-22 and...
Kensho and Thurma are worlds apart and their hopes of being reunited begin to dim. Alongside her rival, Nita, Thurma studies under the tutelage of the legendary Fireling elder known simply as The F...
Written by Geoff Johns and David S. Goyer; art by Leonard Kirk, Stephen Sadowski, Peter Snejbjerg, Keith Giffen, Keith Champagne, Andrew Pepoy, and Al Milgrom; cover by Christian Alamy. Collecting ...
* Collected for the first time in one oversized edition, this series reveals the definitive origins of the Skeksis, Mystics, Gelfling, and the Dark Crystal itself while introducing all new characte...
Written by Geoff Johns & David S. Goyer Art by Leonard Kirk, Patrick Gleason, Keith Champagne, and Christian Alamy Cover by Jerome K. Moore A thrilling new trade collecting JSA #39-45! The JSA...
Delve deep into the world of Jim Henson fs beloved creation The Dark Crystal in this interactive Discovery Adventure! Join Jen and Kira on a grand adventure through the world of Thra in their jour...
Written by Geoff Johns & David S. Goyer; Art by Leonard Kirk, Don Kramer, Sal Velluto and various; Cover by Carlos Pacheco and Jesus Merino A new collection featuring JSA #46-55! Three of the...
* Based on a story by Jim Henson's The Dark Crystal: Age of Resistance show writers Jeffrey Addiss and Will Matthews, writer Matthew Erman and artist Jo Migyeong present an official prequel to the ...
Written by Geoff Johns Art by Don Kramer, Keith Champagne, Rags Morales & Michael Bair Cover by John Watson A thrilling collection reprinting JSA #56-58 and HAWKMAN #23-25! Black Adam brings ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '