Written by Gardner Fox Art by Bert Christman, Creig Flessel, Chad Grothkopf, Ogden Whitney, and various Cover by Flessel The first batch of his adventures are chronicled in this volume reprinting ...
Written by Judd Winick Art by Mike Norton, Diego Barreto, Wayne Faucher and Robin Riggs Cover by Cliff Chiang Green Arrow and Black Canary finally discover the whereabouts of Connor Hawke - but ca...
Written by Jerry Siegel; ART and cover by Bernard Baily Thrill to the early adventures of one of DC's most powerful supernatural characters! This volume reprints the Spectre stories from MORE FUN ...
Written by Tony Bedard and J. Torres Art by Nicola Scott, Paulo Siqueira, Tom Derenick and others Cover by Siqueira Witness the stories that led up to the landmark wedding of two classic DCU hero...
Written by Gardner Fox and others; Art by Jack Burnley and others A scientific genius and millionaire, Ted Knight developed an amazing Cosmic Rod which channeled the power of stars. Looking to mak...
Written by Judd Winick Art by Cliff Chiang, Amanda Conner and Andr Coehlo Cover by Cliff Chiang Green Arrow and Black Canary are ready to exchange vows - but can they make it down the aisle alive...
A superhero wedding what could go wrong? Green Arrow and Black Canary tie the knot, but it s not quite happily ever after, as a shocking wedding night leads to unpredictable adventures. That qu...
In a world where the mortal co-exists with the mythic, a single family through the ages stands as the first line of defense against all that go bump in the night. They are the Family Latimer...and ...
The conclusion to the year's most critically acclaimed new series is here! Self-loathing Chinese-American detective Edison Hark uncovers the secrets behind the murders terrorizing 1936 Chinatown a...
Written by Judd Winick Art by Phil Hester, Manuel Garcia, Ande Parks and Steve Bird Cover by Marcus Martin & Alvaro Lopez A thrilling new trade paperback collecting GREEN ARROW #32 and #34-39!...
Flint Sparks and his human Jon, both former mercenaries, have settled down in quiet retirement from an industry where the job is supposed to be forever. But, unlike anyone before, they found a way ...
Written by Judd Winick Art and cover by Scott McDaniel & Andy Owens Collecting the One Year Later story arc from GREEN ARROW #60-65! One year after the events of INFINITE CRISIS, Oliver Queen...
The third volume in the classic Charles Schulz Peanuts collection! Filled with bitter-sweet humor and child-like innocence, join Charlie Brown, Snoopy, and the gang in this beautiful new facsimile ...
Written by J.T. KRUL Art by DIOGENES NEVES and VICENTE CIFUENTES Cover by MAURO CASCIOLI A new era begins in this title spinning out of BRIGHTEST DAY, from the first six issues of the hot new serie...
Look, up in the sky! It's a bird. It's a plane. It's the... Sun! When morning comes, a young boy must prepare for his day, faster than a speeding bullet. In this board book edition, follow along as...
Written by Judd Winick Cover by James Jean Art by Tom Fowler, Jim Calafiore, Ron Garney, Paul Lee and others Green Arrow deals with the lingering ramifications of IDENTITY CRISIS in this volume co...
The fourth volume in the classic Charles Schulz Peanuts collection! Filled with bitter-sweet humour and child-like innocence, join Charlie Brown, Snoopy, and the gang in this beautiful new facsimil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '