The only thing worse than getting on the bad side of gangsters is capturing the ghosts of the some of the most historically notorious figures in organized crime. And when you upset the spirits of t...
When an upstart paranormal investigation and elimination service calling themselves The Ghost Smashers sets up shop in NYC, the Ghostbusters suddenly find themselves out of work and out of favor. B...
* Daphne is really getting used to this whole 'living with ghosts' thing. Except for the fact that Daphne is starting to have some funny feelings for one of the new ghosts, a former rockstar named ...
* GLAAD Award-nominated Sina Grace (Iceman) and illustrator Siobhan Keenan (Jem and the Holograms) conclude the acclaimed series that proves true love and friendship never dies! * Daphne Walters' l...
Jackson T. Winters is one of the greatest criminal masterminds to ever live except he's rotting in jail after his last doomed score. But when a filthy rich collector breaks Winters out, he's tasked...
After his last job, Jackson Winters won his freedom. But even now, he can't put his very real ghosts to rest. News of his reappearance has spread, and there are people who have waited a long time t...
A magician that grants death wishes. A biker gang that sacrifices virgins. A supernatural black market. It's time for Jackson to stop running from his past and face it head on. Collects GHOSTED #11...
In a newly created ghost town, a portal to the afterlife has emerged - setting the stage for the greatest heist of Jackson's career. Collects GHOSTED #16-20.
Don't miss these tales of modern-day soldiers battling pterodactyls and a Tyrannosaurus rex! Plus: The Unknown Soldier returns! And the Haunted Tank breaks out of ARGUS's Black Room! Collects G...
Meet the soldier they call G.I. Zombie! In these stories from issues #1-8 and FUTURES END #1, an undercover operation exposes a terrorist plot - and the only thing in its way is a zombie with an AK...
What's to Love: John Allison's daily webcomics Bad Machinery and Scary Go Round are hilarious, the kind of strips where every panel makes you laugh out loud. As a result, John has earned a large, l...
Susan, Esther, and Daisy started at university three weeks ago and became fast friends because their dorm rooms were next to each other. Now, away from home for the first time, all three want to re...
Continuing their first semester at university, fast friends Susan, Esther, and Daisy want to find their footing in life. The girls, along with their male hall-mates, Ed and McGraw find that college...
It's springtime at Sheffield University-the flowers are blooming, the birds are singing, and fast-pals Susan, Esther, and Daisy continue to survive their freshman year of university. Susan is barel...
Written by John Allison (Bad Machinery, Scary Go Round) and illustrated by Max Sarin, Giant Days Volume 5 finishes off freshman year in style, collecting issues #17-20 of the Eisner Award-nominated...
Second year begins and Daisy, Susan, and Esther have taken their friendship commitment to the next level by moving off-campus. But the keys came with a whole new load of responsibilities. Unwanted ...
Fast friends Susan, Daisy, and Esther continue their second year at Sheffield University. Education and looking ahead to the future isn't all that college holds in store for these ladies-grocery st...
? Return to Sheffield one last time as Daisy and Esther are about to graduate-with Susan there to cheer them on! But it's not over yet, because one year later Daisy and Susan must join forces to sa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '