Col. Nick Fury gets a dirty assignment that takes him to Vietnam - and Frank Castle, before he became the Punisher, is tasked to help. Fury must assassinate a Viet Cong general - but when he and Ca...
Two FIRESTORMS make their explosive returns in the DC COMICS - THE NEW 52 series! As RONNIE RAYMOND and JASON RUSCH learn to work together, they learn that they are hardly the only FIRESTORMS! ...
In this New 52 title collecting issues #7-12 and 0, the Firestorms are spiraling out of control-and when countries around the world begin to create their own Firestorms, new alliances must be forged.
In these stories from issues #13-20, Ronnie and Jason have managed to get their superpowered alias in check, but with Super-Villains like Multiplex and agents of Project N.O.W.H.E.R.E., Firestorm's...
22,000 MILES UP, THERE IS NO BACKUP. Working homicide on an orbiting energy platform, in a five mile long jury-rigged steel city stuffed with a half million people, and no help from your so-called ...
22,000 MILES UP, THERE IS (STILL) NO BACKUP. They call it 'Gridlocking' - maglev-bike races across the Fuse's vast solar arrays. Fast, dangerous, and very illegal. So when the #1 gridlock racer tur...
The breakout stars of the Marvel Future Fight mobile game feature in action-packed adventures! See how Dan Bi, a young girl from South Korea, first brought an ancient mystical bear spirit into the ...
After the thrilling events of FUTURE QUEST, a new adventure begins! Space Ghost and his young wards Jan and Jace team up with the Herculoids to rebuild the mighty Space Force. Will they rise again ...
When worlds collide, it's up to Hanna-Barbera's best-known action heroes to save the day! Johnny Quest, Space Ghost, the Herculoids and more are reimagined in this new collection! When Jonny Quest ...
The time of reckoning is here: Omnikron, the interstellar destroyer, has come to Earth! The Impossibles race to help a barely living Space Ghost, while Mightor and Birdman battle the massive entity...
DISCOVER THE DARK DESTINY OF GOTHAM CITY! In the not-too-distant future, a sinister force has invaded the city of Gotham, and it s a power unlike any the Bat-Family has faced before. The Magistra...
Peacekeeper Red, a.k.a. Jason Todd, has a tough beat in his new role with the Magistrate helping maintain law and order on the streets of Gotham City. It s a difficult task on the best days but...
The first Future State collections are here! In the far-flung future, an all-new Justice League must investigate the mysterious death of their greatest foes the Legion of Doom! The Justice League...
A glimpse into the possible future of the DC Universe reveals stories filled with dark turns, darker actions, and dark possibilities for heroes and villains alike. The future of the Suicide Squad s...
The first Future State collections are here! We all know the history of Superman and his family, but what lies ahead for them is just as exciting as what has come before. Peer across centuries as y...
The first Future State collections are here! Giant, sprawling future Gotham City is under martial law, protected and regulated by a private security force led by the infamous Peacekeepers. Their ma...
What does the future hold for Wonder Woman? Quite a lot! This collection brings together all the adventures of Wonder Woman from DC s Future State event. First up is Nubia, the finest Amazon warr...
In September 2014, every DC Universe series revealed the shocking fates of heroes including Superman, Batman, Wonder Woman, The Flash, Green Lantern and many more. Written and illustrated by top ta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '