For Barbara Gordon, things take a turn for the strange when the new tech mogul moving into her neighborhood turns out to be the estranged son of the Penguin! But Ethan Cobblepot isn't what she expe...
Batgirl stars in these epics from #14-19 of her monthly series, plus BATMAN #17, BATGIRL ANNUAL #1 and a story from YOUNG ROMANCE #1, all spinning out of 'Death of the Family.' The Joker is back, a...
Batgirl's about to lose the greatest weapon in her arsenal...because her mind is failing her! Are her ragtag group of allies ready to pick up the slack? And while Batgirl is down, it's Black Canary...
In these stories from BATGIRL #26-37, Batgirl faces the Joker, who gets the 'Last Laugh' when Cassandra and guest-star Spoiler must also defeat a 'jokerized' Shadow Thief. Then, can Batgirl stop th...
Batgirl and Nightwing's feelings for each other have always run deep...but is their bond built on more than Bat-Family loyalty and a long-ago childhood crush? When an old villain comes back into Ba...
Written by BRYAN Q. MILLER Art by DUSTIN NGUYEN and DEREK FRIDOLFS Cover by DUSTIN NGUYEN On sale NOVEMBER 23 224 pg, FC, $19.99 US Stephanie Brown's second semester at Gotham U starts like a...
After the Maid of Mischief infects Barbara Gordon's company party with a killer virus, Batgirl must embark on a wild goose chase around the city to find a cure. Then, Batgirl begins an investigatio...
In these tales from BATGIRL #20-26 and BATMAN: THE DARK KNIGHT #23.1: VENTRILOQUIST, Batgirl struggles to continue fighting crime after the death of her brother, James, Jr. With her relationships w...
During a high-speed chase with the murderous Grotesque, the villain hits Batgirl with a souped-up stun gun that fries the device implanted in her spine. (That thing that helps her, you know, walk a...
It's a hazardous reunion between Batgirl and the former Court of Owls assassin Strix as they face off against the lethal new threat known as Silver - the man who knows the secret of Gotham City's c...
It's Batgirl for Congress! Not to mention masked assassins and awkward exes! Barbara Gordon volunteers to campaign for an up-and-coming reformer candidate who wants to take on the GCPD. That puts B...
Eager to prove himself as a guardian for the criminals of Gotham City, Killer Moth has set his sights on taking out one of Gotham's finest heroes...Batgirl! But Lex Luthor has already beaten him to...
Written by BRYAN Q. MILLER Art by LEE GARBETT and TREVOR SCOTT Cover by STANLEY 'ARTGERM' LAU A string of bizarre, technology-based suicides gets the attention of both Batgirl and Oracle for very d...
Written by DENNIS O'NEIL and others Art by GIL KANE, TERRY DODSON and others Cover by ALEX ROSS Batgirl takes center stage in this collection, which includes her 1967 debut and various stories t...
Ty Templeton and Rick Burchett reunite for a story that serves as a sequel to the Batman and Harley Quinn animated film! Harley Quinn is a legend in her own mind, so when she realizes The Joker thi...
Ty Templeton and Rick Burchett reunite for a story that serves as a prequel to the Batman and Harley Quinn animated film! Harley Quinn is a legend in her own mind, so when she realizes The Joker th...
When the International Cat Enthusiast (ICE) show comes to Gotham City, Batman and Robin suspect a familiar feline felon is on the prowl. The show's top cat will win a diamond cat collar-a prize too...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '