The concluding volume of the comic trilogy based on Ubisoft's Assassin's Creed. Plunging into his genetic memory, Desmond sees Aquilus seeking revenge for his father's murder. His thirst for reveng...
The epic space fantasy saga from creators JEFF LEMIRE and DUSTIN NGUYEN that began in the pages of DESCENDER comes to a spectacular conclusion! As Mother rallies her forces to wipe out the resista...
The Asgardians of the Galaxy join the War of the Realms! Loki promised Angela a gift in exchange for her help against Nebula - and the debt is coming due! But what does that have to do with Yondu U...
COLLECTS THREE PREVIOUSLY PUBLISHED ASSASSIN'S CREED GRAPHIC NOVELS: HAWK, EL CAKR, & LEILA. HAWK: When Desmond Miles is called away on an urgent mission, he entrusts fellow Assassin Jonathan H...
The battle has been fought and won. Ash battled and defeated the Deadite image of himself and saved the world. Now all he wants to do is get home and have a normal life. Too bad he messed up the Bo...
Special Edition of direct tie-in to the bestselling videogame, Assassin's Creed Origins featuring never-before-seen exclusive content. Ancient Egypt, a land of majesty and intrigue, is disappearing...
'The name is Ash, but you can call me Mr. Williams!' Ash finds out the hard way that major corporations frown upon the dismemberment of Deadites on company property and has to seek a new form of em...
The first stunning arc of the Assassin's Creed series collected. New initiate Charlotte De La Cruz ventures into the Animus, and the genetic memories of her ancestor, Tom Stoddard, to discover the ...
The multi-award winning world of Assassin's Creed visits a new era in the Vietnam War! Tomo, one of the youngest members of the Japanese Assassin cell, has uncovered a conspiracy. More of a man of ...
Collecting the second arc of the critically-acclaimed Assassin's Creed comics, Setting Sun sees Charlotte searching for a clue that will help the Assassins on their quest to foil the Templar's plan...
This first-ever collection of the Assassin's Creed three volume graphic novel series from Ubisoft collects together the exhilarating story of Desmond Miles' abduction by Abstergo. His subsequent fl...
Experience the world of Ubisoft's best-selling Assassin's Creed video games as never before! Eisner Award-winners Karl Kerschl and Cameron Stewart return to create the sequel to Assassin's Creed: T...
Assassin's Creed Manga - printed in English in the US for the first time! The title stars Edward Kenway in the 18th century and Yanao Seijin in the present as Seijin relives Edward's memories under...
War is about to break out between the two neighboring realms of Muspelheim and Svartalfheim. Surtr, lord of the Muspels, is gathering his army of fire giants. Determined to prevent such bloodshed, ...
Fearless Vikings confront their destiny in this glory-seeking prequel to Ubisoft's next hit video game, Assassin's Creed Valhalla. Norway. Mid-9th Century CE. Eivor, a Viking warrior, observes a vi...
Asterix and Obelix embark on one of their most dangerous missions, voyaging to the Vikings' home territory to rescue Justforkix. Making matters even harder for our heroes, the Viking chief's daught...
(W) Rene Goscinny (A) Albert Uderzo In these fabulous collector's editions of Asterix, six of the best-selling Asterix stories are collected in two volumes. Volume 1 collects Asterix the Gaul, Aste...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '