Caiman has left the Hole behind for the Sorcerers' dimension in an attempt to unravel the mysteries of his past. As the Sorcerers' 'Blue Night' festival draws to a close, Nikaido finds herself take...
By Q Hayashida Everyone is looking for that special someone... Convinced that Risu is the key to his past (and his head), Caiman heads to the Sorcerers' dimension on his own. While he's tracking d...
Another Superman has fallen.Across the multiverse, Kal-Els are being murdered. Val-Zod, the Superman of Earth-2, believes only one man can help stop the killing—Kal-El's son, Jon Kent!Jon will have...
MINISERIES FINALE With the arrival of a third Antarctic base, Hannah and Dr. Hannah must unite against a new common enemy. Hatching a plan to jump to Hannah's world, Dr. Hannah reveals the heartbre...
MINISERIES FINALE FINAL ROUND! After last issue's jaw-dropping ending, Victor McMax's master plan stands revealed. Since hanging up his gloves, Victor has focused on wrapping his hands around Infin...
White Rabbit is a key witness in uncovering Gotham's newest criminal mastermind, and Batman and Robin realize the only way to keep her safe is to break her out of Arkham Tower! But Damian still has...
White Rabbit is a key witness in uncovering Gotham's newest criminal mastermind, and Batman and Robin realize the only way to keep her safe is to break her out of Arkham Tower! But Damian still has...
White Rabbit is a key witness in uncovering Gotham's newest criminal mastermind, and Batman and Robin realize the only way to keep her safe is to break her out of Arkham Tower! But Damian still has...
White Rabbit is a key witness in uncovering Gotham's newest criminal mastermind, and Batman and Robin realize the only way to keep her safe is to break her out of Arkham Tower! But Damian still has...
MINISERIES FINALE This is it! The double-length conclusion to the best company crossover in years. We've seen all the beloved Millarworld characters together for the first time and watched as Nemes...
MINISERIES FINALE This is it! The double-length conclusion to the best company crossover in years. We've seen all the beloved Millarworld characters together for the first time and watched as Nemes...
MINISERIES FINALE This is it! The double-length conclusion to the best company crossover in years. We've seen all the beloved Millarworld characters together for the first time and watched as Nemes...
Heroes and villains alike hasten their quest for the one thing in the Multiverse that assures victory...Fate! But when the pursuit of the Helmet of Fate spells death for some, Lady Cop must turn to...
Heroes and villains alike hasten their quest for the one thing in the Multiverse that assures victory...Fate! But when the pursuit of the Helmet of Fate spells death for some, Lady Cop must turn to...
Arminius, a Germanic prince raised in Rome, has sworn vengeance against the Empire that butchers his people. He wants to make a queen of the woman he loves, Honoria, a fellow slave. Now fifty thous...
Part two of five in Batman: Outlaw—the biweekly Detective Comics event! Hang the Bat! The sun sets on the horizon, casting long shadows of justice as the Batman, under the possession of an Azmer, t...
Part two of five in Batman: Outlaw—the biweekly Detective Comics event! Hang the Bat! The sun sets on the horizon, casting long shadows of justice as the Batman, under the possession of an Azmer, t...
Part two of five in Batman: Outlaw—the biweekly Detective Comics event! Hang the Bat! The sun sets on the horizon, casting long shadows of justice as the Batman, under the possession of an Azmer, t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '