From the Justice Society of America to the Legion of Super-Heroes, The New Golden Age will unlock DC’s epic and secret-ridden history of heroism, launching a new group of titles set firmly in the D...
From the Justice Society of America to the Legion of Super-Heroes, The New Golden Age will unlock DC’s epic and secret-ridden history of heroism, launching a new group of titles set firmly in the D...
Peacemaker took on Deathstroke (kinda), Chemo, even the War Wheel, and can now confidently call himself a hero. But with all the death and destruction in his wake, was it all worth it? More importa...
Peacemaker took on Deathstroke (kinda), Chemo, even the War Wheel, and can now confidently call himself a hero. But with all the death and destruction in his wake, was it all worth it? More importa...
Peacemaker took on Deathstroke (kinda), Chemo, even the War Wheel, and can now confidently call himself a hero. But with all the death and destruction in his wake, was it all worth it? More importa...
TRAPPED DEEP WITHIN GOTHAM! CAN IVY SURVIVE? Ivy comes face to...face with the mysterious and uncanny Peter Undyne in his bizarre labyrinth deep within the heart of Gotham City. Can Pamela Isley su...
TRAPPED DEEP WITHIN GOTHAM! CAN IVY SURVIVE? Ivy comes face to...face with the mysterious and uncanny Peter Undyne in his bizarre labyrinth deep within the heart of Gotham City. Can Pamela Isley su...
TRAPPED DEEP WITHIN GOTHAM! CAN IVY SURVIVE? Ivy comes face to...face with the mysterious and uncanny Peter Undyne in his bizarre labyrinth deep within the heart of Gotham City. Can Pamela Isley su...
TRAPPED DEEP WITHIN GOTHAM! CAN IVY SURVIVE? Ivy comes face to...face with the mysterious and uncanny Peter Undyne in his bizarre labyrinth deep within the heart of Gotham City. Can Pamela Isley su...
TRAPPED DEEP WITHIN GOTHAM! CAN IVY SURVIVE? Ivy comes face to...face with the mysterious and uncanny Peter Undyne in his bizarre labyrinth deep within the heart of Gotham City. Can Pamela Isley su...
Power Girl takes center stage!With new powers and a new mission, Power Girl faces a challenge unlike any she’s experienced before! With Omen’s guidance, Power Girl now strives to battle the demons—...
MARK WAID AND DAN MORA TURN EVERYTHING YOU KNOW ABOUT THE WORLD'S MIGHTIEST MORAL ON ITS HEAD! Shadiness. Hatefulness. Arrogance. Zeal. Anger. Malice. These are the new powers of Shazam--and if Bil...
MARK WAID AND DAN MORA TURN EVERYTHING YOU KNOW ABOUT THE WORLD'S MIGHTIEST MORAL ON ITS HEAD! Shadiness. Hatefulness. Arrogance. Zeal. Anger. Malice. These are the new powers of Shazam--and if Bil...
MARK WAID AND DAN MORA TURN EVERYTHING YOU KNOW ABOUT THE WORLD'S MIGHTIEST MORAL ON ITS HEAD! Shadiness. Hatefulness. Arrogance. Zeal. Anger. Malice. These are the new powers of Shazam--and if Bil...
MARK WAID AND DAN MORA TURN EVERYTHING YOU KNOW ABOUT THE WORLD'S MIGHTIEST MORAL ON ITS HEAD! Shadiness. Hatefulness. Arrogance. Zeal. Anger. Malice. These are the new powers of Shazam--and if Bil...
MARK WAID AND DAN MORA TURN EVERYTHING YOU KNOW ABOUT THE WORLD'S MIGHTIEST MORAL ON ITS HEAD! Shadiness. Hatefulness. Arrogance. Zeal. Anger. Malice. These are the new powers of Shazam--and if Bil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '