Written by JAMIE DELANO Art by RICHARD PIERS RAYNER, BRYAN TALBOT, DAVID LLOYD and others Cover by JOHN CASSADAY In these tales from issue #10-13, THE HORRORIST #1-2 and ANNUAL #1, Constantine wins...
The beloved, fan-favorite series Injustice is back! And this time, with a prequel...Year Zero: The Fall of the Old Gods! Before Superman, Batman, or the Justice League were household heroes, there ...
From Justice League Unlimited producer James Tucker and series writer J.M. DeMatteis comes an all-new season starring the World's Greatest Heroes! The doors to the Multiverse are cracked open, send...
LEARN WHY INSOMNIA HATES OUR HEROES! Insomnia searches the nightmares of all the heroes for his precious Nightmare Stone and keeps on coming up empty-clawed! Wesley Dodds, Batman, and I must return...
LEARN WHY INSOMNIA HATES OUR HEROES! Insomnia searches the nightmares of all the heroes for his precious Nightmare Stone and keeps on coming up empty-clawed! Wesley Dodds, Batman, and I must return...
LEARN WHY INSOMNIA HATES OUR HEROES! Insomnia searches the nightmares of all the heroes for his precious Nightmare Stone and keeps on coming up empty-clawed! Wesley Dodds, Batman, and I must return...
LEARN WHY INSOMNIA HATES OUR HEROES! Insomnia searches the nightmares of all the heroes for his precious Nightmare Stone and keeps on coming up empty-clawed! Wesley Dodds, Batman, and I must return...
LEARN WHY INSOMNIA HATES OUR HEROES! Insomnia searches the nightmares of all the heroes for his precious Nightmare Stone and keeps on coming up empty-clawed! Wesley Dodds, Batman, and I must return...
HUNTED BY CYBORG SUPERMAN! Reality bites! With her perfect nightmare world slowly showing its cracks, Power Girl searches for answers, hoping to find a villain to punch and a way out. Little does s...
HUNTED BY CYBORG SUPERMAN! Reality bites! With her perfect nightmare world slowly showing its cracks, Power Girl searches for answers, hoping to find a villain to punch and a way out. Little does s...
HUNTED BY CYBORG SUPERMAN! Reality bites! With her perfect nightmare world slowly showing its cracks, Power Girl searches for answers, hoping to find a villain to punch and a way out. Little does s...
PROTECTING THE WAKING WORLD! Angel Breaker and Raptor are trapped in a Kobra Cult lab while the world sleeps. No one is coming to their rescue. Unable to trust even each other, they must now someho...
PROTECTING THE WAKING WORLD! Angel Breaker and Raptor are trapped in a Kobra Cult lab while the world sleeps. No one is coming to their rescue. Unable to trust even each other, they must now someho...
PROTECTING THE WAKING WORLD! Angel Breaker and Raptor are trapped in a Kobra Cult lab while the world sleeps. No one is coming to their rescue. Unable to trust even each other, they must now someho...
WAKE UP, JIM GORDON! After seeing diamonds violently pour out of a woman's mouth and the metal of his old Batman robo-suit soldered onto someone's flesh to wear around Gotham...Jim Gordon slowly re...
WAKE UP, JIM GORDON! After seeing diamonds violently pour out of a woman's mouth and the metal of his old Batman robo-suit soldered onto someone's flesh to wear around Gotham...Jim Gordon slowly re...
WAKE UP, JIM GORDON! After seeing diamonds violently pour out of a woman's mouth and the metal of his old Batman robo-suit soldered onto someone's flesh to wear around Gotham...Jim Gordon slowly re...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '