AFTER THE FALL! As the Brotherhood reels from the cataclysmic events of the Hellfire Gala, Genesis takes advantage of the chaos - and declares war! Two vast mutant armies clash, and Arakko's idols ...
AFTER THE FALL! As the Brotherhood reels from the cataclysmic events of the Hellfire Gala, Genesis takes advantage of the chaos - and declares war! Two vast mutant armies clash, and Arakko's idols ...
FUTURE FALLOUT! MAGNETO's aggressive action further divides the mutant community, even as GYRICH, TRASK and their secret organization take steps to ensure mutantkind will face extinction! But will ...
FUTURE FALLOUT! MAGNETO's aggressive action further divides the mutant community, even as GYRICH, TRASK and their secret organization take steps to ensure mutantkind will face extinction! But will ...
FUTURE FALLOUT! MAGNETO's aggressive action further divides the mutant community, even as GYRICH, TRASK and their secret organization take steps to ensure mutantkind will face extinction! But will ...
BATMAN BEYOND VS. A VERY HUNGRY KILLER CROC! In every city of light, there's a place of near-total darkness where creatures of the night linger in the sewers beneath. Surrounded by bones of the hun...
BATMAN BEYOND VS. A VERY HUNGRY KILLER CROC! In every city of light, there's a place of near-total darkness where creatures of the night linger in the sewers beneath. Surrounded by bones of the hun...
The many faces of war...The Joker is waging a war on Batman, and he’s going to use every ghost from the Dark Knight’s past to win! As the Bat- Family reels from the recent loss of Alfred Pennyworth...
Gotham City is changing. After Mayor Hill is killed by a mysterious assailant, Batman finds himself tracking down an ancient order that's long been buried under the streets of Gotham: the Court of ...
The Court of Owls are back, and they've conscripted Man-Bat to join their fight against Batman! And while Batman faces off against the attacks of the Court, Bruce Wayne continues to be roped into R...
KNIGHT TERRORS TIE-IN! Written by Dennis Culver, Ed Brisson, Rob Williams, and Megan Fitzmartin Art by Otto Schmidt, Jeff Spokes, Stefano Landini, and Belen Ortega While investigating a string of b...
KNIGHT TERRORS TIE-IN! Written by Dennis Culver, Ed Brisson, Rob Williams, and Megan Fitzmartin Art by Otto Schmidt, Jeff Spokes, Stefano Landini, and Belen Ortega While investigating a string of b...
KNIGHT TERRORS TIE-IN! Written by Dennis Culver, Ed Brisson, Rob Williams, and Megan Fitzmartin Art by Otto Schmidt, Jeff Spokes, Stefano Landini, and Belen Ortega While investigating a string of b...
KNIGHT TERRORS TIE-IN! Written by Dennis Culver, Ed Brisson, Rob Williams, and Megan Fitzmartin Art by Otto Schmidt, Jeff Spokes, Stefano Landini, and Belen Ortega While investigating a string of b...
KNIGHT TERRORS TIE-IN! Written by Dennis Culver, Ed Brisson, Rob Williams, and Megan Fitzmartin Art by Otto Schmidt, Jeff Spokes, Stefano Landini, and Belen Ortega While investigating a string of b...
He unleashed the Dark Multiverse in the epic series Dark Nights: Metal. Now superstar writer Scott Snyder reunites with acclaimed artist Jock to set that evil alternate reality's deadliest denizen ...
The Batman: Fear State Event brilliantly collected!Gotham City is on the brink of martial law as Batman fights a two-front battle! The Scarecrow is unleashing a devasting attack on the city while t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '