TRAPPED IN A TWISTED GOTHAM! Catwoman is stuck in a nightmare in which her sister, Maggie, parades around Gotham as its savior, Sister Zero. After rescuing Bruce from The Joker, Catwoman calls him ...
TRAPPED IN A TWISTED GOTHAM! Catwoman is stuck in a nightmare in which her sister, Maggie, parades around Gotham as its savior, Sister Zero. After rescuing Bruce from The Joker, Catwoman calls him ...
NIGHTWING'S NIGHTMARE CONTINUES! Nightwing's worst nightmare is to wake up one day realizing he murdered someone he loves and doesn't even remember how or why he did it...and that's exactly the Kni...
NIGHTWING'S NIGHTMARE CONTINUES! Nightwing's worst nightmare is to wake up one day realizing he murdered someone he loves and doesn't even remember how or why he did it...and that's exactly the Kni...
NIGHTWING'S NIGHTMARE CONTINUES! Nightwing's worst nightmare is to wake up one day realizing he murdered someone he loves and doesn't even remember how or why he did it...and that's exactly the Kni...
PUNCHLINE VS. NIGHTMARE BATGIRL! It's Punchline versus a nightmare Batgirl for the control of the hearts and minds of Gotham! Can Punchline overcome her deepest fears and anxieties to defeat this b...
PUNCHLINE VS. NIGHTMARE BATGIRL! It's Punchline versus a nightmare Batgirl for the control of the hearts and minds of Gotham! Can Punchline overcome her deepest fears and anxieties to defeat this b...
PUNCHLINE VS. NIGHTMARE BATGIRL! It's Punchline versus a nightmare Batgirl for the control of the hearts and minds of Gotham! Can Punchline overcome her deepest fears and anxieties to defeat this b...
SUPERMAN AND SUPERGIRL TEAM UP IN THE NIGHTMARE REALM! In the terrifying Nightmare Realm, Superman and Supergirl search for answers and the rest of their family, but Superman is pulled into a haunt...
SUPERMAN AND SUPERGIRL TEAM UP IN THE NIGHTMARE REALM! In the terrifying Nightmare Realm, Superman and Supergirl search for answers and the rest of their family, but Superman is pulled into a haunt...
SUPERMAN AND SUPERGIRL TEAM UP IN THE NIGHTMARE REALM! In the terrifying Nightmare Realm, Superman and Supergirl search for answers and the rest of their family, but Superman is pulled into a haunt...
NO WAY OUT OF THE NIGHTMARE REALM! No way out! The Justice League Dark find themselves trapped in a labyrinth of horror as Wonder Woman grapples with her deepest fears and insecurities. Will the wa...
NO WAY OUT OF THE NIGHTMARE REALM! No way out! The Justice League Dark find themselves trapped in a labyrinth of horror as Wonder Woman grapples with her deepest fears and insecurities. Will the wa...
NO WAY OUT OF THE NIGHTMARE REALM! No way out! The Justice League Dark find themselves trapped in a labyrinth of horror as Wonder Woman grapples with her deepest fears and insecurities. Will the wa...
MAD goes back to ghoul! America's longest-running satire magazine continues to scare the squares and poke fun at everything. This issue features a wide variety of classic MAD parodies of monstrous ...
The return of Dick Grayson!A bullet from KGBeast robbed Nightwing of his memories and shattered the identity of Dick Grayson. Now he has found himself living as Ric Grayson, free from the influence...
Following the Penguin' s death in the landmark Batman #125, the mysterious Executor has enlisted Catwoman to carry out the departed's last wishes and track down his next of kin. But when the Pengui...
ALL-NEW RAVEN SOLO STORY FROM HARLEY QUINN AND CATWOMAN WRITER TINI HOWARD! She's been called the daughter of Trigon and the herald of the apocalypse, but Raven has never let these things define wh...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '